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<channel>
	<title>NintendoFuse &#187; Homebrew</title>
	<atom:link href="http://www.wiinintendo.net/category/homebrew/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wiinintendo.net</link>
	<description></description>
	<lastBuildDate>Thu, 09 Feb 2012 19:42:47 +0000</lastBuildDate>
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		<title>Mari0 &#8211; It&#8217;s Mario with a Portal Gun</title>
		<link>http://www.wiinintendo.net/2011/08/29/mari0-its-mario-with-a-portal-gun/</link>
		<comments>http://www.wiinintendo.net/2011/08/29/mari0-its-mario-with-a-portal-gun/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 13:08:59 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Fanboy]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Lua]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Portal]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=35642</guid>
		<description><![CDATA[Two genre defining games from completely different eras: Nintendo's Super Mario Bros. and Valve's Portal. These two games managed to give Platformers and First-Person Puzzle Games a solid place in the video game world. But what if Nintendo teamed up with Valve and recreated the famous Mario game with Portal gun mechanics?]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/2011/08/29/mari0-its-mario-with-a-portal-gun/"><em>Click here to view the embedded video.</em></a></p>
<p>Source: <a href="http://stabyourself.net/mari0/" target="_blank">Stabyourself.net</a></p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>WiiMC v1.1.3 Update</title>
		<link>http://www.wiinintendo.net/2011/02/20/wiimc-v1-1-3-update/</link>
		<comments>http://www.wiinintendo.net/2011/02/20/wiimc-v1-1-3-update/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 00:33:23 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[WiiMC]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=30012</guid>
		<description><![CDATA[Version 1.1.3 has been released and primarily fixes the major issues found in 1.1.2. It also includes experimental USB DVD support added by clava. Your mileage may vary with this feature! Full changelog: Synced to MPlayer 32866 Fixed crash for some USB drives Added option to change screensaver delay Fixed incorrect warning about picture sizes being [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="wiimc logo" src="http://3.bp.blogspot.com/_SDlR4sT20VA/S8ixPiYK_nI/AAAAAAAABjI/V9XLr4O6Eko/s400/wiimc_cool.PNG" alt="" width="236" height="64" /></p>
<p>Version 1.1.3 has been <a href="http://www.wiimc.org/downloads/">released</a> and primarily fixes the major issues found in 1.1.2. It also includes experimental USB DVD support added by clava. Your mileage may vary with this feature!</p>
<p>Full changelog:</p>
<ul>
<li>Synced to MPlayer 32866</li>
<li>Fixed crash for some USB drives</li>
<li>Added option to change screensaver delay</li>
<li>Fixed incorrect warning about picture sizes being &gt; 6MB</li>
<li>Improved network initialization routines</li>
<li>Improved subtitle scaling calculations</li>
<li>Improved shutdown – if WiiMC fails to shut down within 5 seconds, shutdown will be forced</li>
<li>Experimental USB DVD drive support (thanks clava!)</li>
<li>Other minor optimizations and improvements</li>
</ul>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wii Homebrew &#8211; Dolphin Emulator r7128</title>
		<link>http://www.wiinintendo.net/2011/02/13/wii-homebrew-dolphin-emulator-r7128/</link>
		<comments>http://www.wiinintendo.net/2011/02/13/wii-homebrew-dolphin-emulator-r7128/#comments</comments>
		<pubDate>Sun, 13 Feb 2011 22:47:47 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Wii Homebrew]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=29910</guid>
		<description><![CDATA[http://www.dolphin-emulator.com/ Dolphin SVN r7128 Added a frame counter while recording or playing back a TAS movie. Forced the GC/Wii to poll from the inputs at regular intervals. Disabled frame skip in record/playback mode. This helps the emulator to be determinate. Dolphin SVN r7127 Add Portuguese translations thanks to Zilaan. Update several of the other languages. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/2011/02/13/wii-homebrew-dolphin-emulator-r7128/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>http://www.dolphin-emulator.com/</strong></p>
<ul>
<li>Dolphin SVN r7128
<ul>
<ul>
<li>Added a frame counter while recording or playing back a TAS movie.  Forced the GC/Wii to poll from the inputs at regular intervals.  Disabled frame skip in record/playback mode.  This helps the emulator to be determinate.</li>
</ul>
<ul>
<li>Dolphin SVN r7127
<ul>
<li>Add Portuguese translations thanks to Zilaan.</li>
<li>Update several of the other languages.</li>
<li>Fix those pesky DSPIntUtil.h compiler errors.</li>
<li>Clean up some remnants of building the plugins in the primary CMakeLists.txt file.</li>
</ul>
</li>
<li>Dolphin SVN r7126
<ul>
<li>fix sd commands 0&#215;40 and 0&#215;41. thanks to tueidj for the test.</li>
</ul>
</li>
<li>Dolphin SVN r7124
<ul>
<li>vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot.</li>
</ul>
</li>
<li>Dolphin SVN r7123
<ul>
<li>Experimental commit and one fix for my last commit.</li>
<li>I think that isFifoBusy bring better sync with VI (video interface) because the CPU emulated threads are waiting for DrawDone in BP Register. So, I do some modifications.</li>
<li>1) Rename &#8220;IsFifoBusy&#8221; by &#8220;isPossibleWaitingSetDrawDone&#8221;</li>
<li>2) Only activate isPossibleWaitingSetDrawDone when bFF_GPLinkEnable is true in fifo loop &#8220;Inmediate mode&#8221; that is because in theory this drawsync function is using in this mode.</li>
<li>3) Deactivate isPossibleWaitingSetDrawDone also in SetFinish in PixelEngine, beside when 32 block is finish.</li>
<li>Please regression in yours games thats can bring some FPS more above all with VPS frame limiter ON (Auto, 60, 50, etc).</li>
<li>Fix waiting in AbortFrame(), please test mp1/mp2 is fixed again.</li>
<li>Good look!</li>
</ul>
</li>
</ul>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wii Homebrew &#8211; Newo Shooter v1.45a</title>
		<link>http://www.wiinintendo.net/2011/02/13/wii-homebrew-newo-shooter-v1-45/</link>
		<comments>http://www.wiinintendo.net/2011/02/13/wii-homebrew-newo-shooter-v1-45/#comments</comments>
		<pubDate>Sun, 13 Feb 2011 22:35:41 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Wii Homebrew]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=29907</guid>
		<description><![CDATA[Newo Shooter is a rail shooter in a third-person and first-person 3D perspective. The player must navigate his spacecraft, through environments while various enemies (spaceships, robots, creatures, etc.) attack him. Enemies drop various power-ups (free lives, 50% health, weapon upgrades, shields) to help the player. At the end of each level there is a boss [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/2011/02/13/wii-homebrew-newo-shooter-v1-45/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Newo Shooter</strong> is a rail shooter in a third-person and first-person 3D perspective. The player must navigate his spacecraft, through environments while various enemies (spaceships, robots, creatures, etc.) attack him. Enemies drop various power-ups (free lives, 50% health, weapon upgrades, shields) to help the player.  At the end of each level there is a boss that the player must defeat before progressing to the next level.</p>
<p><strong>Version 1.45a &#8211; February 01 2011</strong></p>
<ul>
<li>added 4 new levels (tunnel, green planet, water world and dark city)</li>
<li>added extra effects (stardust, landing lights, warp speed, fog )</li>
<li>added warp to next level effect at the end of each level</li>
<li>added level select, solar system menu (use dpad to switch between the 6 levels)</li>
<li>added barrel roll animation when player moves left or right</li>
<li>added new type of ground, sun, and more random clouds</li>
<li>added bigger targeting cursor, bigger enemy box, all enemies are now purple</li>
<li>added score counter, level start overlay</li>
<li>tweaked the graphics, faded more colors, added black lines to everything</li>
<li>lots of bug fixes</li>
</ul>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Super Mario Bros. X</title>
		<link>http://www.wiinintendo.net/2011/01/19/super-mario-bros-x/</link>
		<comments>http://www.wiinintendo.net/2011/01/19/super-mario-bros-x/#comments</comments>
		<pubDate>Wed, 19 Jan 2011 05:19:02 +0000</pubDate>
		<dc:creator>Mickey</dc:creator>
				<category><![CDATA[Fanboy]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Super Mario Bros. X]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=29449</guid>
		<description><![CDATA[Super Mario Bros. X 1.3 is a massive Mario fan game that blends elements from Super Mario 1, 2, 3 and World. It has many power ups, such as the Ice Flower, Hammer Suit, Tanooki Suit, Kuribo&#8217;s shoe, The Billy Gun, and Yoshi. You can also play the game with a friend in the 2 [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/2011/01/19/super-mario-bros-x/"><em>Click here to view the embedded video.</em></a></p>
<p>Super Mario Bros. X 1.3 is a massive Mario fan game that blends elements from Super Mario 1, 2, 3 and World. It has many power ups, such as the Ice Flower, Hammer Suit, Tanooki Suit, Kuribo&#8217;s shoe, The Billy Gun, and Yoshi. You can also play the game with a friend in the 2 player co-op mode, were the screen seamlessly splits and combines as the players separate and rejoin.</p>
<p>This fangame is most notable for it&#8217;s extensive level editor that allows you to create almost any kind of level that you can imagine. The real time editor lets you edit the level while playing it! You can also create your own episode using either the SMB3 or SMW styled world map, or you can create a Mario 64 style hub level and have the players collect stars to advance.</p>
<ul>
<li>Five playable characters including: Toad, Peach, and Link</li>
<li>Over 50 cleverly designed levels in the default episode</li>
<li>Easy to use level editor with thousands of objects to choose from</li>
<li>Both classic and new power ups such as Yoshi and The Billy Gun</li>
<li>Two player co-op with an intelligent camera that splits and combines</li>
<li>An intense battle mode that will leave you coming back for more</li>
</ul>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>ModMii 4.3.2</title>
		<link>http://www.wiinintendo.net/2010/10/13/modmii-4-3-2/</link>
		<comments>http://www.wiinintendo.net/2010/10/13/modmii-4-3-2/#comments</comments>
		<pubDate>Wed, 13 Oct 2010 17:49:46 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[ModMii]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=27621</guid>
		<description><![CDATA[ModMii for Windows Windows based wizard style program for up/downgrading to firmwares 4.3, 4.2 and 4.1 (Support for all wii&#8217;s: U,E,J,K and even Region Changed formerly Korean wii&#8217;s) When using the download wizard, a custom guide will be generated based on the users answers to a few simple questions This can automatically download all the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/wp-content/uploads/2010/10/ModMii.png"><img class="alignnone size-full wp-image-27622" title="ModMii" src="http://www.wiinintendo.net/wp-content/uploads/2010/10/ModMii.png" alt="" width="376" height="400" /></a></p>
<p><strong><span style="text-decoration: underline;">ModMii for Windows</span></strong></p>
<ul>
<li>Windows based wizard style program for up/downgrading to firmwares 4.3, 4.2 and 4.1 (Support for all wii&#8217;s: U,E,J,K and even Region Changed formerly Korean wii&#8217;s)</li>
</ul>
<ul>
<li>When using the download wizard, a custom guide will be generated based on the users answers to a few simple questions</li>
</ul>
<ul>
<li>This can automatically download all the files you need to install and modify <span style="text-decoration: underline;">your choice</span> of system menu 4.3, 4.2 or 4.1. (the exact firmware and region is configurable and totally up to you, see video below)</li>
</ul>
<ul>
<li>Grab cIOS/cMIOS Wads, cIOS/cMIOS Installers, IOSs/MIOSs, System Menu&#8217;s, Wii Channels (ie. news channel, internet channel, wii speak channel etc.), Priiloader (with hacks), MMM, Yet Another Wad Manager Mod, Dop-Mii, Bannerbomb (both versions), the HackMii Installer (downloaded via bootmii.org and Team Twiizers said it was okay), and much more.</li>
</ul>
<ul>
<li>Install SNEEK, build SNEEK NAND dumps, and Batch Extract Wii Game/ISOs for use with SNEEK+DI or UNEEK+DI</li>
</ul>
<ul>
<li>Customize Bootmii, Wad Manager and MMM start-up settings using ModMii Configurators to create a custom config files</li>
</ul>
<ul>
<li>Patch system menu IOSs on the fly for offline installations on the Wii</li>
</ul>
<ul>
<li>This is also capable of downloading 000000**.app files for <a href="http://gbatemp.net/index.php?showtopic=205511" target="_blank">Sneek </a>and <a href="http://sites.google.com/site/completesg/system-hacks/Mymenuify" target="_blank">MyMenuify</a></li>
</ul>
<ul>
<li>This includes an easy to follow SOLUTION for the upside-down homebrew channel and the HackMii installer No Vulnerable IOS problems</li>
</ul>
<ul>
<li>This includes an easy to follow Custom guide to setting up a USB-Loader (including how to format/partition your external hard drive)</li>
</ul>
<ul>
<li>Advanced Custom Downloads Feature will allow you to easily patch and change the slot/version of IOSs/cIOSs (only use this feature if you know what you are doing!!)</li>
</ul>
<ul>
<li>All the downloaded files will be packed into wads (unless otherwise specified) for easy offline batch installation with a Wad Manager (YAWMM or MMM recommended).</li>
</ul>
<p><strong><span style="text-decoration: underline;">Usage</span></strong></p>
<ul>
<li>Download ModMii</li>
</ul>
<ul>
<li>Run the &#8220;ModMii.exe&#8221; file by double-clicking it (if it doesn&#8217;t work right away, you may need to right-click it and select run as administrator, also make sure your firewall is not blocking the program from accessing the internet)</li>
</ul>
<ul>
<li>Choose an activity from the list on the Main Menu to customize what you want to download (see screenshot above). Note, a custom guide will only be generated when &#8220;ModMii Wizard (W)&#8221;, &#8220;HackMii Solutions (H)&#8221; or &#8220;USB-Loader Setup (USB)&#8221; are selected.</li>
</ul>
<ul>
<li>It&#8217;s very simple, so I won&#8217;t even go into the details, but here&#8217;s a video tutorial made by Pepxl based on v4.0.1 (thanks for the great video man!!). Later versions work much in the same way, so its still a great tutorial even if you are using a newer version.</li>
</ul>
<ul>
<li>Wait until the program is done working, verify that all the files downloaded &#8220;OK&#8221;, then (if you didn&#8217;t change the drive letter to your SD card) locate the newly created folder called &#8220;COPY_TO_SD&#8221;. Copy everything inside this folder to the root of your SD card (merge folders if it asks).</li>
</ul>
<ul>
<li>Now just follow the generated guide.</li>
</ul>
<p><a href="http://www.wiinintendo.net/2010/10/13/modmii-4-3-2/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Download Link: </strong><a href="http://modmii.googlecode.com/files/ModMii4.3.2.zip"><strong>http://modmii.googlecode.com/files/ModMii4.3.2.zip</strong></a></p>
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		</item>
		<item>
		<title>WiiMC 1.1.0</title>
		<link>http://www.wiinintendo.net/2010/10/09/wiimc-1-1-0/</link>
		<comments>http://www.wiinintendo.net/2010/10/09/wiimc-1-1-0/#comments</comments>
		<pubDate>Sat, 09 Oct 2010 11:33:32 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[WiiMC]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=27455</guid>
		<description><![CDATA[Features Attractive libwiigui-based interface, designed with the Wii in mind Picture viewer Music player On-line media support, including SHOUTcast, YouTube, and Navi-X FAT32/NTFS from SD and USB 2.0 (FAT32 recommended) Network playback via SMB, HTTP, and FTP Multi-language support: Chinese (Simplified and Traditional), Dutch, English, Estonian, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="WiiMC" src="http://wiibrew.org/w/images/7/7b/WiiMC.png" alt="" width="128" height="48" /></p>
<p><a href="http://www.wiinintendo.net/2010/10/09/wiimc-1-1-0/"><em>Click here to view the embedded video.</em></a></p>
<p><strong>Features</strong></p>
<ul>
<li>Attractive libwiigui-based interface, designed with the Wii in mind</li>
<li>Picture viewer</li>
<li>Music player</li>
<li>On-line media support, including SHOUTcast, YouTube, and Navi-X</li>
<li>FAT32/NTFS from SD and USB 2.0 (FAT32 recommended)</li>
<li>Network playback via SMB, HTTP, and FTP</li>
<li>Multi-language support: Chinese (Simplified and Traditional), Dutch, English, Estonian, French, German, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Romanian, Russian, Spanish</li>
</ul>
<p><strong>Changelog:</strong></p>
<ul>
<li>Synced to MPlayer r32341</li>
<li>Fixed a crash that happened if your router was turned off</li>
<li>Fixed &#8220;blank listing&#8221; issue for SMB</li>
<li>Improved memory management, resulting in improved performance</li>
<li>Improved USB compatibility and speed</li>
<li>USB bug fixes</li>
<li>NTFS bug fixes</li>
<li>Fixed audio sync regression from 1.0.9</li>
<li>Change YouTube default to 480p</li>
<li>Fixed &#8220;vanishing pointer&#8221; issue when watching CPU-intensive videos</li>
<li>Improved shuffle for music</li>
<li>Channel updated (improved USB compatibility)</li>
<li>Other miscellaneous bug fixes/improvements</li>
</ul>
<h2>Wii Channel</h2>
<p><a title="User:Wilsoff" href="http://wiibrew.org/wiki/User:Wilsoff">wilsoff</a> was gracious enough to create an official Wii Channel. You can find it on the <a rel="nofollow" href="http://www.wiimc.org/downloads/">Downloads</a> page.</p>
<h3>Prerequisites</h3>
<ul>
<li>You must have <a title="IOS58" href="http://wiibrew.org/wiki/IOS58">IOS58</a> to use this channel. Either upgrade to <a title="System Menu 4.3" href="http://wiibrew.org/wiki/System_Menu_4.3">System Menu 4.3</a>, or use the <a title="IOS58 Installer" href="http://wiibrew.org/wiki/IOS58_Installer">IOS58 Installer</a>.</li>
<li>You must have <a title="Homebrew Channel" href="http://wiibrew.org/wiki/Homebrew_Channel">Homebrew Channel</a> 1.0.8+ running on IOS58 to run the installer. If HBC is not using IOS58, reinstall it.</li>
<li>This channel tries load apps/wiimc/boot.dol from SD or USB. You must have WiiMC installed in one of these locations.</li>
</ul>
<h3>Installation</h3>
<ol>
<li>Copy the installer files to your SD/USB device</li>
<li>Launch the installer from HBC</li>
<li>Click Install</li>
<li>Done!</li>
</ol>
<h2>Media Playback</h2>
<ul>
<li>DVD playback, with DVD menu support (newer Wiis have incompatible drives)</li>
<li>Files with AVC/H.264 video streams (typically .mp4, .mkv or .flv&#8217;s from YouTube or other sites) with resolutions up to 720x480p usually play correctly.</li>
<li>Files with MPEG-4 Simple video streams (typically XVID/DIVX .avi&#8217;s) with resolutions up to 656&#215;352 play correctly.</li>
<li>Files with MPEG-2 PS video streams (typically DVD rips and TV-DVR recorded .mpg&#8217;s) with resolutions up to 720&#215;480 play correctly.</li>
<li>Files with MPEG-2 TS video streams (typically HDTV recorded .ts files) with resolutions up to 1280&#215;720 play correctly.</li>
<li>AAC, AC3, FLAC, MP3, OGG Vorbis, WavPack, and WAV PCM Audio Streams all play correctly.</li>
</ul>
<h3>Supported File Extensions</h3>
<h4>Video</h4>
<p>3gp, asf, avi, bik, divx, dpg, dv, dvr-ms, evo, f4v, flc, fli, flv, iso, m1v, m2t, m2ts, m2v, m4v, mkv, mov, mp4, mp4v, mpe, mpeg, mpg, mqv, nsv, nuv, ogm, qt, rmvb, swf, trp, ts, vdr, vfw, viv, vob, vro, wmv, y4m (maximum allowed resolution: 1280&#215;720)</p>
<h4>Audio</h4>
<p>aac, ac3, aif, aiff, amr, ape, apl, asf, flac, m4a, m4b, m4p, mka, mp2, mp3, mpc, ogg, ra, ram, rm, shn, wav, wma, wv</p>
<h4>Pictures</h4>
<p>bmp, jpeg, jpg, png, gif</p>
<h4>Playlist</h4>
<p>asx, m3u, pls, plx, ram, smil</p>
<h3>Limitations</h3>
<ul>
<li>CD playback: the Wii drive is DVD only</li>
<li>HD output: even on component cable Wii hardware is limited to 480p or 576i</li>
<li>5.1 sound: Wii hardware has only two analogue audio output channels (2.0)</li>
<li>720p/1080p playback or downscale: power is not enough to even decode, not to mention downscaling</li>
<li>Deinterlace: CPU is not powerful enough, and MPlayer filters are not optimized</li>
</ul>
<h3>Prerequisites</h3>
<ul>
<li>You need to have IOS58 (<a rel="nofollow" href="http://hackmii.com/2010/08/the-usb2-release/">more info</a>) for USB 2.0 support. It comes with game &#8220;Your Shape&#8221; and also with System Menu 4.3, or you can use the <a title="IOS58 Installer" href="http://wiibrew.org/wiki/IOS58_Installer">IOS58 Installer</a></li>
<li>DVD playback requires HBC 1.0.8 or the latest official WiiMC channel</li>
<li>No cIOS is required!</li>
</ul>
<h2>Quick Start Guide</h2>
<p>You must have an SD or USB device, even if you only want to play over the network. WiiMC&#8217;s core (MPlayer) requires a scratch area.</p>
<ul>
<li>Unzip the archive&#8217;s contents directly to the root of your SD or USB device (FAT32 or NTFS)</li>
<li>Load WiiMC via HBC</li>
<li>SD cards and USB drives will show up automatically</li>
<li>Set up network shares in the Settings menu if you want to play media over the network (optional)</li>
<li>Set your subtitle encoding and language (optional)</li>
<li>Navigate and play your media files</li>
</ul>
<p>Download Link: <a href="http://www.wiimc.org/downloads/">http://www.wiimc.org/downloads/</a></p>
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		</item>
		<item>
		<title>Homebrew Games and Apps</title>
		<link>http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/</link>
		<comments>http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/#comments</comments>
		<pubDate>Fri, 08 Oct 2010 14:28:20 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=27403</guid>
		<description><![CDATA[WarHeads : Scorched Earth Warheads is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-up give a tactical dimension to the game. The weather also impact the trajectory of missiles and create infinite situation Download Link: http://www.mediafire.com/?7sb2s9gnxp7b122 [...]]]></description>
			<content:encoded><![CDATA[<h4><strong>WarHeads : Scorched Earth</strong></h4>
<p>Warheads is a turn-based battle in two-dimensional random terrain, with each player adjusting the angle and power of their tank turret before each shot. Number of weapons and power-up give a tactical dimension to the game. The weather also impact the trajectory of missiles and create infinite situation<br />
<br />
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
Download Link: <a href="http://www.mediafire.com/?7sb2s9gnxp7b122">http://www.mediafire.com/?7sb2s9gnxp7b122</a></p>
<h4><strong>Scape</strong></h4>
<p>
<img class="alignnone" title="SCAPE" src="http://1.bp.blogspot.com/_SDlR4sT20VA/S9HYiutrDqI/AAAAAAAABkA/LlPxk3Cs6ZI/s400/123123.PNG" alt="" width="400" height="300" /><br />
<br />
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
Download Link: <a href="http://wii.nintendomax.com/Homebrews/Jeux/Scape/Scape-en.zip">http://wii.nintendomax.com/Homebrews/Jeux/Scape/Scape-en.zip</a></p>
<h4><strong>RedSquare</strong></h4>
<p>
<img class="alignnone" title="RED SQUARE" src="http://2.bp.blogspot.com/_SDlR4sT20VA/SrLtIzNebFI/AAAAAAAAAmE/eumRHnD2adg/s400/RedSquare.jpg" alt="" width="400" height="300" /><br />
<br />
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
RedSquare is an classic 2D action game. Click and hold the red square. Now, move it so that you neither touch the walls nor get hit by any of the blue blocks. If you make it to 31 seconds, you are doing brilliantly! Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.</p>
<p>FEATURES<br />
========<br />
-2D gameboard with special graphical effects.<br />
-Support one to four concurrent players<br />
-Game player score is shared on internet.<br />
-Easy menu system.<br />
-WiiMote IR device support<br />
-10 background music tracks<br />
-Several sound effects</p>
<p>Download Link: <a href="http://redsquare.googlecode.com/files/RedSquare_v098.zip">http://redsquare.googlecode.com/files/RedSquare_v098.zip</a></p>
<h4><strong>Space Bubble</strong></h4>
<p>
<img class="alignnone" title="Space Bubble" src="http://1.bp.blogspot.com/_SDlR4sT20VA/SrOMvOI_FlI/AAAAAAAAAmU/tyNA7AzciGg/s400/SpaceBubble.jpg" alt="" width="400" height="300" /><br />
<br />
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
SpaceBubble is a classic board puzzle game based bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get. Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.</p>
<p>FEATURES<br />
========<br />
-2D bubble gameboard with special graphical effects.<br />
-Support one to four concurrent players<br />
-Seven game levels<br />
-Game player score is shared on internet.<br />
-Easy menu system.<br />
-WiiMote IR device support<br />
-9 background music tracks<br />
-Several sound effects</p>
<p>Download Link: <a href="http://spacebubble.googlecode.com/files/SpaceBubble_v096.zip">http://spacebubble.googlecode.com/files/SpaceBubble_v096.zip</a></p>
<h4><strong>Tower Defense</strong></h4>
<p>
<img class="alignnone" title="TOWER DEFENSE" src="http://2.bp.blogspot.com/_SDlR4sT20VA/Sz-OB5TJfaI/AAAAAAAABIg/EYLiYi6aCZA/s400/towerdefense-intro1.jpg" alt="" width="400" height="330" /><br />
<br />
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.</p>
<p>FEATURES<br />
=========<br />
-2D gameboard with special graphical effects<br />
-WiiMote device support<br />
-18 game maps<br />
-6 weapon systems<br />
-25 enemy types<br />
-Nice background music<br />
-Nice game sound effects<br />
-Game score is stored local and on internet<br />
<br />
Download Link: <a href="http://wiitowerdefense.googlecode.com/files/TowerDefense_v096.zip">http://wiitowerdefense.googlecode.com/files/TowerDefense_v096.zip</a></p>
<h4><strong>Powder Toy Wii</strong></h4>
<p>
<img class="alignnone" title="POWDER TOY" src="http://3.bp.blogspot.com/_SDlR4sT20VA/TGR4X6PhpYI/AAAAAAAAB1I/BA_SGjb-5Gg/s400/toy.JPG" alt="" width="400" height="245" /><br />
<br />
The Powder Toy is a Wii version of the classic &#8216;falling sand&#8217; physics sandbox, it simulates air pressure and velocity as well as heat!<br />
<br />
Download Link: <a href="http://thepowdertoy-wii.googlecode.com/files/ThePowderToy%20Wii%200.1.zip">http://thepowdertoy-wii.googlecode.com/files/ThePowderToy%20Wii%200.1.zip</a></p>
<h4><strong>Fridge Magnets</strong></h4>
<p>
<img class="alignnone" title="FRIDGE MAGNETS" src="http://1.bp.blogspot.com/_SDlR4sT20VA/S7aDdR9XwhI/AAAAAAAABe0/wfifdDhehm8/s400/FridgeMagnets.png" alt="" width="128" height="48" /><br />
<br />
Fridge Magnets is a little game that lets you move magnetic fridge letters about, bit of fun and learning for children.<br />
<br />
Download Link: <a href="http://wiibrew.org/w/images/2/20/FridgeMagnets.zip">http://wiibrew.org/w/images/2/20/FridgeMagnets.zip</a></p>
<h4><strong>POWDER</strong><br />
<h4>
<br />
<img class="alignnone" title="POWDER" src="http://3.bp.blogspot.com/_SDlR4sT20VA/SiB5_weNqnI/AAAAAAAAAUU/-gUgWSZLRzo/s400/startingchar.png" alt="" width="400" height="299" /><br />
<br />
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
Descend into the depths of the dungeon until you reach the foul daemon known as &#8220;He who the author cannot spell consistently&#8221;, or, Baezl&#8217;bub. When you have slain Baezl&#8217;bub in heroic combat, or, if Baezl&#8217;bub dies in any way, retrieve his black heart and bring it to the surface world.<br />
<br />
Download Link : <a href="http://wiibrew.org/w/images/1/19/Powder114-1.zip">http://wiibrew.org/w/images/1/19/Powder114-1.zip</a></p>
<h4><strong>SaveGame Mgr GX</strong></h4>
<p>
<img class="alignnone" title="save game" src="http://code.google.com/p/savegame-manager-gx/logo?cct=1262829785" alt="" width="153" height="44" /><br />
<br />
<img class="alignnone" title="SaveGameMgr PIC" src="http://pagesperso-orange.fr/skual/SaveGame_Manager_GX/site_ressources/menu.png" alt="" width="640" height="480" /><br />
<br />
A <strong>SaveGame &amp; Mii Manager</strong> for the Wii with GUI based on <strong>LibWiiGui</strong> by <em>Tantric</em>, <strong>SaveGame Manager 1.5</strong> sources by <em>Waninkoko</em>, <strong>WiiXplorer</strong>sources by <em>Dimok</em> &amp; <em>r-win</em>, and artwork from <strong>UsbLoaderGx</strong> by <em>cyrex</em> &amp; <em>NeoRame</em>.<br />
<br />
<strong>Features</strong>:</p>
<ul>
<li>SDHC and USB2 support</li>
<li>Protected save support</li>
<li>Mii Support</li>
<li>Multilanguage support with Custom Font</li>
<li>WiiTDB support</li>
<li>Display information about savegames/miis in a special windows</li>
<li>Extract, Install, Delete, Copy, Move fonctions are available</li>
<li>Online AutoUpdate</li>
<li>Widesreen support</li>
<li>ScreenSaver</li>
</ul>
<p>
Download Link: <a href="http://code.google.com/p/savegame-manager-gx/downloads/detail?name=R085.dol">http://code.google.com/p/savegame-manager-gx/downloads/detail?name=R085.dol</a><br />
</p>
<h4><strong>Jelly Car Wii</strong></h4>
<p>
<img class="alignnone" title="JELLY CAR" src="http://2.bp.blogspot.com/_SDlR4sT20VA/TAKay-jiD-I/AAAAAAAABuI/nrceKMY-KBk/s400/jelly.PNG" alt="" width="400" height="291" /><br />
<br />
JellyCar is a platform game where you are driving a squishy car through squishy worlds, trying to reach the exit. The game features soft body physics for all of the objects in the world. Also your car can transform for a limited time to aid progression through the level.<br />
<br />
Download Link: <a href="http://drakon.ixan.net/JellyCarWii.rar">http://drakon.ixan.net/JellyCarWii.rar</a><br />
</p>
<h4><strong>Super Pixel Jumper</strong></h4>
<p>
<img class="alignnone" title="Super Pixel Jumper" src="http://4.bp.blogspot.com/_SDlR4sT20VA/S_PnIvE0pYI/AAAAAAAABrY/p2nlVG4tolw/s400/SuperPixelJumper.png" alt="" width="400" height="300" /><br />
<br />
Super Pixel Jumper is a fast paced score based platformer with constant forward motion. As long as you avoid contact with the brighter colored blocks your score will continue to increase as will the speed of the game. Your high score is automatically saved.<br />
<br />
Download Link: <a href="http://www.megaupload.com/?d=MQTCGKXG">http://www.megaupload.com/?d=MQTCGKXG</a></p>
<h4><strong>Roxoptr 2</strong></h4>
<p>
<p><a href="http://www.wiinintendo.net/2010/10/08/homebrew-games-and-apps/"><em>Click here to view the embedded video.</em></a></p><br />
<br />
ROXOPTR2 is a simple SDL-based helicopter game similar to its amazingly simple Python/Tkinter-based predecessor, rockopter. You steer the helicopter around obstacles using your arrow keys or (on the Wii) the D-pad on your primary WiiMote. Leaving the playing field or running into obstacles is fatal. Be sure to note that an obstacle might just look like an obstacle but actually allow you to pass.<br />
<br />
Download Link: <a href="http://code.jollybox.de/pub/roxoptr/roxoptr2-0.2_wii.zip">http://code.jollybox.de/pub/roxoptr/roxoptr2-0.2_wii.zip</a></p>
<h4><strong>Sand Traps</strong></h4>
<p>
<img class="alignnone" title="Sand Traps" src="http://1.bp.blogspot.com/_SDlR4sT20VA/SwCWar8spkI/AAAAAAAAA8c/IHteQBmZoPY/s400/SandTraps8screenshot.png" alt="" width="400" height="300" /><br />
<br />
Sand Traps is an original puzzle/platform game for Wii homebrew.</p>
<p>The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit. In each level you need to save a certain percentage of the sand. If the sand &#8216;falls out&#8217; of the board it is lost. If the sand touches the red stone it is also lost.</p>
<p>In some levels you can add new stone, and in some levels you can also remove it again so you can reuse it elsewhere.</p>
<p>Download Link: <a href="http://www.flarup.org/kode/sandtraps2.3.zip">http://www.flarup.org/kode/sandtraps2.3.zip</a></p>
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		</item>
		<item>
		<title>Snes9x GX 4.2.5, FCE Ultra GX 3.2.3, Visual Boy Advance GX 2.2.2 released by Tantric</title>
		<link>http://www.wiinintendo.net/2010/10/07/snes9x-gx-4-2-5-fce-ultra-gx-3-2-3-visual-boy-advance-gx-2-2-2-released-by-tantric/</link>
		<comments>http://www.wiinintendo.net/2010/10/07/snes9x-gx-4-2-5-fce-ultra-gx-3-2-3-visual-boy-advance-gx-2-2-2-released-by-tantric/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 20:26:00 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=27371</guid>
		<description><![CDATA[Tantric has released updates to the following three emulators, , , and .  Remember these emulators are to be used with Public Domain ROMS only.  Video for the NES Emulator is included and the download links are below. http://code.google.com/p/snes9x-gx/downloads/list http://code.google.com/p/fceugc/downloads/list http://code.google.com/p/vba-wii/downloads/list]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><span style="color: #000000;">Tantric has released updates to the following three emulators,<img class="alignnone" title="SNES9X GX LOGO" src="http://wiibrew.org/w/images/6/69/Snes9xgx-logo.png" alt="" width="128" height="48" /> , <img class="alignnone" title="FCEUGX LOGO" src="http://wiibrew.org/w/images/3/3a/Fceugx.png" alt="" width="128" height="48" />, and <img class="alignnone" title="VBAGX LOGO" src="http://wiibrew.org/w/images/3/3d/Vbagx-logo.png" alt="" width="128" height="48" /> .  Remember these emulators are to be used with </span><span style="text-decoration: underline;"><span style="color: #000000;">Public Domain ROMS</span></span><span style="color: #000000;"> only.  Video for the NES Emulator is included and the download links are below.</span></p>
<p></p>
<div><p><a href="http://www.wiinintendo.net/2010/10/07/snes9x-gx-4-2-5-fce-ultra-gx-3-2-3-visual-boy-advance-gx-2-2-2-released-by-tantric/"><em>Click here to view the embedded video.</em></a></p></div>
<p></p>
<div style="padding-left: 30px;">
<p style="text-align: left;"><a href="http://code.google.com/p/snes9x-gx/downloads/list">http://code.google.com/p/snes9x-gx/downloads/list</a></p>
</div>
<div style="padding-left: 30px;">
<p style="text-align: left;"><a href="http://code.google.com/p/fceugc/downloads/list">http://code.google.com/p/fceugc/downloads/list</a></p>
</div>
<div style="padding-left: 30px;">
<p style="text-align: left;"><a href="http://code.google.com/p/fceugc/downloads/list"></a> <a href="http://code.google.com/p/vba-wii/downloads/list">http://code.google.com/p/vba-wii/downloads/list</a></p>
</div>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nintendo Wii Homebrew &#8211; Tetricycle</title>
		<link>http://www.wiinintendo.net/2010/10/07/nintendo-wii-homebrew-tetricycle/</link>
		<comments>http://www.wiinintendo.net/2010/10/07/nintendo-wii-homebrew-tetricycle/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 17:34:44 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Tetricycle]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=27359</guid>
		<description><![CDATA[TetriCycle is Tetris projected onto a cylindrical surface. Rotate the cylinder left/right such that the descending piece falls into place. Created By: calvinss4 Download Link: http://code.google.com/p/tetricycle/downloads/list In Game Controls Any combination of the following control schemes can be used by up to 4 players. Point at a powerup and hold  to grab it. Drag it [...]]]></description>
			<content:encoded><![CDATA[<h2><strong>TetriCycle is Tetris projected onto a cylindrical surface. Rotate the cylinder left/right such that the descending piece falls into place.</strong></h2>
<p><strong>Created By: calvinss4</strong></p>
<p><a href="http://www.wiinintendo.net/2010/10/07/nintendo-wii-homebrew-tetricycle/"><em>Click here to view the embedded video.</em></a></p>
<h3>Download Link: <a href="http://code.google.com/p/tetricycle/downloads/list">http://code.google.com/p/tetricycle/downloads/list</a></h3>
<p><strong><br />
In Game Controls</strong></p>
<p>Any combination of the following control schemes can be used by up to 4 players.</p>
<ul>
<li>Point at a powerup and hold <a title="Wiimote A Button" href="http://wiibrew.org/wiki/File:ButtonA.svg"><img src="http://wiibrew.org/w/images/thumb/b/b8/ButtonA.svg/26px-ButtonA.svg.png" alt="Wiimote A Button" width="26" height="26" /></a> to grab it. Drag it onto the target player and release <a title="Wiimote A Button" href="http://wiibrew.org/wiki/File:ButtonA.svg"><img src="http://wiibrew.org/w/images/thumb/b/b8/ButtonA.svg/26px-ButtonA.svg.png" alt="Wiimote A Button" width="26" height="26" /></a> to drop it.</li>
<li>&#8220;shake&#8221; indicates a quick downward movement, causing an acceleration along the z-axis.</li>
<li>Any player can pause the game.</li>
</ul>
<p><a href="http://www.wiinintendo.net/wp-content/uploads/2010/10/tetricyclecontrols.png"><br />
<img class="size-full wp-image-27360 alignleft" title="tetricyclecontrols" src="http://www.wiinintendo.net/wp-content/uploads/2010/10/tetricyclecontrols.png" alt="" width="458" height="290" /></a></p>
<ul> <strong><br />
Edit Playfield Controls</strong></p>
<li>Point at a label and press <a title="Wiimote A Button" href="http://wiibrew.org/wiki/File:ButtonA.svg"><img src="http://wiibrew.org/w/images/thumb/b/b8/ButtonA.svg/26px-ButtonA.svg.png" alt="Wiimote A Button" width="26" height="26" /></a> to increment the value.</li>
<li>Point at a label and press <a title="Wiimote B Button" href="http://wiibrew.org/wiki/File:Wiimote_B_button.svg"><img src="http://wiibrew.org/w/images/thumb/e/ee/Wiimote_B_button.svg/24px-Wiimote_B_button.svg.png" alt="Wiimote B Button" width="24" height="31" /></a> to decrement the value.</li>
</ul>
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		<title>Latest DSi and Wii firmware reportedly blocking flashcarts</title>
		<link>http://www.wiinintendo.net/2010/09/09/latest-dsi-and-wii-firmware-reportedly-blocking-flashcarts/</link>
		<comments>http://www.wiinintendo.net/2010/09/09/latest-dsi-and-wii-firmware-reportedly-blocking-flashcarts/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 21:17:44 +0000</pubDate>
		<dc:creator>Mickey</dc:creator>
				<category><![CDATA[DS/DSi]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Latest DSi and Wii firmware reportedly blocking flashcarts]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=26084</guid>
		<description><![CDATA[GamesIndustry.biz Reports: The latest firmware updates for Nintendo&#8217;s DS and Wii are reportedly preventing the function of many flashcarts and modifications designed to enable piracy and homebrew on the machines. Officially the Nintendo DSi Menu Ver 1.4.1U update, which became available on Tuesday, is listed as &#8220;providing behind-the-scenes improvements to system performance&#8221; but many users [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/wp-content/uploads/2010/09/wii-mod-chip.jpg"><img src="http://www.wiinintendo.net/wp-content/uploads/2010/09/wii-mod-chip-600x449.jpg" alt="" title="wii-mod-chip" width="600" height="449" class="alignright size-medium wp-image-26085" /></a></p>
<p><a href="http://www.gamesindustry.biz/articles/2010-09-09-latest-dsi-and-wii-firmware-reportedly-blocking-flashcarts">GamesIndustry.biz</a> Reports:</p>
<blockquote><p>The latest firmware updates for Nintendo&#8217;s DS and Wii are reportedly  preventing the function of many flashcarts and modifications designed to  enable piracy and homebrew on the machines.</p>
<p>Officially the Nintendo DSi Menu Ver 1.4.1U update, which became  available on Tuesday, is listed as &#8220;providing behind-the-scenes  improvements to system performance&#8221; but many users of unsanctioned  storage devices are <a href="http://gbatemp.net/t252772-nintendo-blocks-flashcards-with-dsi-firmware-1-4-1?">claiming</a> that the true intention of the update is to block the use of flashcarts.</p>
<p>Not all flashcarts have been affected, with the notorious R4 apparently  escaping the fix, but many models have been disabled following the  update.</p>
<p>The import, advertising and distribution of DS flashcarts was ruled to be <a href="http://www.gamesindustry.biz/articles/r4-cartridges-ruled-illegal-in-the-uk">illegal</a> across the UK in July.</p>
<p>Wii homebrew users are also reporting that the Wii Menu 4.3U update has  disabled some features which let them use unofficial homebrew material  on the console.</p>
<p>The update itself warns customers that &#8220;if your  Wii console includes unauthorized modifications this update may detect  and remove unauthorized content causing immediate or delayed  inoperability of your console&#8221; before they install it.</p>
<p>The reports follow hot on the heels of Sony&#8217;s recent <a href="http://www.gamesindustry.biz/articles/2010-09-07-latest-playstation-3-firmware-prevents-psjailbreak">3.42 firmware</a> release for the PlayStation 3, which prevents the controversial <a href="http://www.gamesindustry.biz/articles/2010-08-19-report-ps3-piracy-now-a-reality">Jailbreak dongle</a>, the first device to circumvent the PS3&#8242;s anti-piracy measures successfully, from working.</p>
<p>Updating firmware is optional, but many new software releases traditionally require the latest system software to function.</p></blockquote>
<p>[<a href="http://www.gamesindustry.biz/articles/2010-09-09-latest-dsi-and-wii-firmware-reportedly-blocking-flashcarts">GameIndustry</a>]</p>
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		<title>Nintendo wins case against Wii mod-chip sellers</title>
		<link>http://www.wiinintendo.net/2010/07/21/nintendo-wins-case-against-wii-mod-chip-sellers/</link>
		<comments>http://www.wiinintendo.net/2010/07/21/nintendo-wins-case-against-wii-mod-chip-sellers/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 04:52:03 +0000</pubDate>
		<dc:creator>Mickey</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Nintendo wins case against Wii mod-chip sellers]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=24775</guid>
		<description><![CDATA[The Hague District Court has upheld a ruling on behalf of Nintendo against 11 retailers accused of the illegal selling of piracy chips and cartridges for the Wii and DS consoles. Retailers had been importing and selling the piracy aids in the Netherlands, and the court also rejected the retailers claims that Nintendo was engaging [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/wp-content/uploads/2010/07/dec20D2Ckeyinstall003.jpg"><img src="http://www.wiinintendo.net/wp-content/uploads/2010/07/dec20D2Ckeyinstall003-600x450.jpg" alt="" title="dec20D2Ckeyinstall003" width="600" height="450" class="alignright size-medium wp-image-24776" /></a></p>
<p>The Hague District Court has upheld a ruling on behalf of Nintendo against 11 retailers accused of the illegal selling of piracy chips and cartridges for the Wii and DS consoles.</p>
<p>Retailers had been importing and selling the piracy aids in the Netherlands, and the court also rejected the retailers claims that Nintendo was engaging in unfair competition.</p>
<p>Nintendo responds:</p>
<blockquote><p>
&#8220;Nintendo welcomes the decision by the Hague District Court to uphold its claim that 11 online retailers operating in the Netherlands have acted unlawfully vis-à-vis Nintendo by importing and selling game copiers for use with Nintendo DS and mod chips for use with Nintendo Wii,&#8221; </p></blockquote>
<blockquote><p>&#8220;These devices circumvent Nintendo&#8217;s technical measures designed to prevent software piracy. Nintendo also welcomes the decision by the Hague District Court to reject the online retailers&#8217; defence that Nintendo has engaged in acts of unfair competition.&#8221;</p></blockquote>
<p>Nintendo said it was acting on behalf of all its development and publishing partners, as well as upholding the quality and standards associated with legitimate Nintendo products.</p>
<blockquote><p>
&#8220;Nintendo protects its intellectual property rights globally and takes action to prevent the distribution of pirated software and devices that allow illegally downloaded software to be played. Nintendo takes this action not only for the company&#8217;s sake, but in the interests of its partners who spend time and money legitimately developing software for Nintendo videogame consoles and systems, and customers who expect the highest standards and integrity from products bearing the Nintendo name.&#8221; </p></blockquote>
<p>[<a href="http://www.gamesindustry.biz/articles/nintendo-wins-case-against-wii-chip-sellers">GameIndustry</a>]</p>
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		<title>&#8220;New&#8221; Super Mario Land Wii &#8211; Fan Made Game</title>
		<link>http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/</link>
		<comments>http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 20:04:46 +0000</pubDate>
		<dc:creator>Mickey</dc:creator>
				<category><![CDATA[Fanboy]]></category>
		<category><![CDATA[First Look]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Tips, Cheats, & Walkthroughs]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA["New" Super Mario Land Wii - Fan Made Game]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=21041</guid>
		<description><![CDATA[GBATemp forum member, rizzod, put together a little &#8220;hobby project&#8221; called New Super Mario Land Wii Just a &#8220;Hobby Project&#8221; that im doing at the moment, anyone is welcome to help if they like. It will be both Mario Land 1 &#038; 2 wrapped into one game, with a couple Wario Land Bonus Stages here [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.wiinintendo.net/wp-content/uploads/2010/04/nsml.png"><img src="http://www.wiinintendo.net/wp-content/uploads/2010/04/nsml.png" alt="" title="nsml" width="276" height="144" class="alignleft size-full wp-image-21042" /></a></p>
<p>GBATemp forum member, <a href="http://gbatemp.net/index.php?showuser=132115">rizzod</a>, put together a little &#8220;hobby project&#8221; called <strong>New Super Mario Land Wii</strong></p>
<blockquote><p>Just a &#8220;Hobby Project&#8221; that im doing at the moment, anyone is welcome to help if they like.</p>
<p>It will be both Mario Land 1 &#038; 2 wrapped into one game, with a couple Wario Land Bonus Stages here and there.</p>
<p>Now of course, not all enemies will be the same, there will obviously have to be &#8220;Substitute&#8221; enemies, but that&#8217;s ok. I&#8217;m just looking to have some fun.</p>
<p>Here&#8217;s the Level&#8217;s that i&#8217;ve done so far.</p></blockquote>
<p><a href="http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/"><em>Click here to view the embedded video.</em></a></p>
<p><a href="http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/"><em>Click here to view the embedded video.</em></a></p>
<p>Rizzod goes on to say that it will be done within a week and have multiplayer!</p>

<a href='http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/nsml/' title='nsml'><img width="100" height="100" src="http://www.wiinintendo.net/wp-content/uploads/2010/04/nsml-100x100.png" class="attachment-thumbnail" alt="nsml" title="nsml" /></a>
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<a href='http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/149tunn/' title='149tunn'><img width="100" height="100" src="http://www.wiinintendo.net/wp-content/uploads/2010/04/149tunn-100x100.png" class="attachment-thumbnail" alt="149tunn" title="149tunn" /></a>
<a href='http://www.wiinintendo.net/2010/04/10/new-super-mario-land-wii-fan-made-game/supermariolands/' title='supermariolands'><img width="100" height="100" src="http://www.wiinintendo.net/wp-content/uploads/2010/04/supermariolands-100x100.jpg" class="attachment-thumbnail" alt="supermariolands" title="supermariolands" /></a>

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		<item>
		<title>Cloud Strife hacked into Brawl</title>
		<link>http://www.wiinintendo.net/2010/02/08/cloud-strife-hacked-into-brawl/</link>
		<comments>http://www.wiinintendo.net/2010/02/08/cloud-strife-hacked-into-brawl/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 04:35:11 +0000</pubDate>
		<dc:creator>SirVenom</dc:creator>
				<category><![CDATA[Fanboy]]></category>
		<category><![CDATA[General News]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/2010/02/08/cloud-strife-hacked-into-brawl/</guid>
		<description><![CDATA[Via GoNintendo:]]></description>
			<content:encoded><![CDATA[<p>Via GoNintendo:</p>
<p><object id="flashObj" width="486" height="412" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,47,0"><param name="movie" value="http://c.brightcove.com/services/viewer/federated_f9/22881388001?isVid=1&amp;publisherID=22717159001" /><param name="bgcolor" value="#FFFFFF" /><param name="flashVars" value="videoId=65649497001&amp;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F27884&amp;playerID=22881388001&amp;domain=embed&amp;" /><param name="base" value="http://admin.brightcove.com" /><param name="seamlesstabbing" value="false" /><param name="allowFullScreen" value="true" /><param name="swLiveConnect" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://c.brightcove.com/services/viewer/federated_f9/22881388001?isVid=1&amp;publisherID=22717159001" bgcolor="#FFFFFF" flashVars="videoId=65649497001&#038;linkBaseURL=http%3A%2F%2Fgamevideos.1up.com%2Fvideo%2Fid%2F27884&#038;playerID=22881388001&#038;domain=embed&#038;" base="http://admin.brightcove.com" name="flashObj" width="486" height="412" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" allowScriptAccess="always" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed></object></p>
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		<title>New Super Mario Bros. Deluxe!, SMB remake available by Christmas</title>
		<link>http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/</link>
		<comments>http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 02:06:53 +0000</pubDate>
		<dc:creator>Mickey</dc:creator>
				<category><![CDATA[DS/DSi]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[New Super Mario Bros. Deluxe]]></category>

		<guid isPermaLink="false">http://www.wiinintendo.net/?p=17856</guid>
		<description><![CDATA[GBATemp forum member, gridattack, updated us with his project &#8220;New Super Mario Bros. Deluxe!&#8221; NSMBD! is a hacked version of New Super Mario Bros. DS. NSMBD! recreates all of the levels from the 1985 NES original, Super Mario Bros. and also includes the Lost Levels (Which were featured on the SNES game, Super Mario Allstars) [...]]]></description>
			<content:encoded><![CDATA[<p>GBATemp forum member, <a href="http://gbatemp.net/index.php?showuser=233595">gridattack</a>, updated us with his project &#8220;New Super Mario Bros. Deluxe!&#8221;  NSMBD! is a hacked version of New Super Mario Bros. DS.  NSMBD! recreates all of the levels from the 1985 NES original, Super Mario Bros. and also includes the Lost Levels (Which were featured on the SNES game, Super Mario Allstars) to run on the same engine and use the same graphics as the DS title.  </p>
<p>Gridattack is saying that the game has fined tuned all of the problems that have been seen in the early videos (seen below) and added new levels.  All of levels 1-6 should be available by December 24th, 2009 and maybe even ALL levels.</p>
<p>Check out the videos so far (most bugs or inconsistency&#8217;s with the original have been addressed and new videos will be posted as they arrive), also mute your speakers before watching any of the videos, you&#8217;ll thank me.</p>
<p>World 1<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 2 (Part 1)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 2 (Part 2)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 3 (Part 1)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 3 (Part 2)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 4 (Part 1)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 4 (Part 2)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 5 (Part 1)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 5 (Part 2)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 6 (Part 1)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
<p>World 6 (Part 2)<br />
<p><a href="http://www.wiinintendo.net/2009/12/09/new-super-mario-bros-deluxe-smb-remake-available-by-christmas/"><em>Click here to view the embedded video.</em></a></p></p>
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