Coffee With Games – Dead Rising: Chop Till You Drop Data Report

Thanks to Scott over at CoffeeWithGames.com we have a snapshot of current play data for Dead Rising: Chop Till You Drop.  For his full analysis  be sure and click on the link at the bottom of this article.

Coffee Beans
Halloween 2012 is almost here, and over the next few days we will see how many hours Wii owners in the US have reported playing different zombie related games. Do zombies drink coffee? It probably depends on your definition of zombie, but apparently they do like shopping malls.

Dead Rising: Chop Till You Drop was released for the Wii on February 24, 2009 with a MSRP of $39.99. The game received an ESRB rating of “MATURE” with “Blood and Gore, Intense Violence, Language” listed as content for gamers and parents to be aware of.

How many hours of gameplay can you expect from Dead Rising: Chop Till You Drop, and how many more US Wii owners and hours have been reported battling zombies in Colorado with Frank West since the last report? Brew yourself some coffee, and let’s take a look!

The Brew
Dead Rising: Chop Till You Drop now has approximately 67,037 Wii owners in the US that have reported hours of gameplay, with 1,336 days possibly reported. This is an increase of just over 27,000 more Wii owners that have reported gameplay data, in the last 2 years, since the first report on the game. The game has also seen an increase of about 370,955 more Total Hours reported, than was first shown reported.

The reported average play-time is now 12 Hours 30 Minutes “Per person” as the image shows, which is 45 minutes higher than the average just over 2 years ago. which now averages out to about 2 Hours 8 Minutes per day/session played.

What about reviews? Well, the “professional” review score average for the game is61.23%based on 26 reviews on GameRankings.com. The customer review score average is 71.87%now based on 32 reviews from Amazon.com.

Source: Mall walkers, or zombies? Probably both? Dead Rising: Chop Till You Drop Data Report

About the author:

Jeremy’s love of gaming, especially Nintendo started in the late 80′s when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he’ll answer, “the day I beat Zelda 2.” To this day that game holds a special place in his heart. His favorite types of games are platformers.

Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

Jeremy – who has written posts on NintendoFuse.


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