Minneapolis, MN, September 5th, 2012 – Kart Krashers from Big John Games will release on September 27th, 2012 on the Nintendo DSiWare™ service for 500 Nintendo DSi Points™, and in the Nintendo eShop on Nintendo 3DS™ for $4.99.
Leveraging much of the same engine technology as Big John Games successful Thorium Wars, Kart Krashers is an action-packed single player racing game. However, instead of racing your competitors for the fastest time, the objective is to dive, skid, flip, and crash into as many objects as possible.
With every exciting crash, the driver is awarded points which then can earn them Golden Wheel rankings, the coveted award which is the key to becoming the Kart Krashers champion (and consequently, the ruler of the Kart Krashing universe).
There are ten stages of intense action, each filled with hundreds of opportunities to crash and rack up the points. Crashing into bonus objects will equip the driver’s racecar with special abilities. Pick up the magnet during the crash-fest and the driver’s car will attract all the nearby objects for optimal crash scoring. Smash into the shield object and the driver’s car becomes invincible and allows the player to blast through just about anything. The sweeper object can be picked up to widen the car’s smash path – an extra-wide swath of crashing destruction!
Each stage is loaded up with enemies to impede the driver’s crash-filled adventure. Aliens, robots, and even zombies will try to ruin the driver’s chances of earning the Golden Wheels; simply smash through them with the shield armed, or blast through them with rocket power to really earn those crash points.
Kart Krashers is rated “E10” and will be available for download from the Nintendo DSiWare™ service for 500 Nintendo DSi Points™. Be sure to check out the game on September 27th, 2012. For more information including the Kart Krasher trailer and screen shots, please visit: http://www.bigjohngames.com/games/kart-krashers-dsiware
About Big John Games
Big John Games is an independently owned video game development studio located in Edina, Minnesota. Its team of game designers, engineers, artists, and animators are dedicated to developing great games for all audiences. Over the years, the Big John Games staff has partnered with leaders in the game publishing industry to produce numerous successful video entertainment products. Big John Games is proud to be an authorized developer for the Nintendo DS™, Nintendo 3DS™, and Wii™ systems.
Jeremy’s love of gaming, especially Nintendo started in the late 80′s when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he’ll answer, “the day I beat Zelda 2.” To this day that game holds a special place in his heart. His favorite types of games are platformers.
Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.