Thanks to Scott over at CoffeeWithGames.com we have a snapshot of current play data for Spider-Man: Edge of Time. For his full analysis be sure and click on the link at the bottom of this article.
Is Spider-Man amazing? According to his latest movie’s title, The Amazing Spider-Man, he is. I personally find it amazing how much money each movie has made, but that’s a topic for another day, maybe on another site.
From my count, the Wii has had six video games with “Spider-Man” in their titles. At least two of the games have been based directly around Spider-Man movies; those being Spider-Man 3 and the recently released The Amazing Spider-Man.
Today, we’re taking a look at one of the Spider-Man Wii games not directly based on a movie though, Spider-Man: Edge of Time.
Spider-Man: Edge of Time was released on October 4, 2011 for the Wii with with a MSRP of $49.99. The game was developed by Beenox and published by Activision, and received an ESRB rating of “Teen” with “Mild Language, Suggestive Themes, Violence” listed as content for gamers and parents to be aware of.
Data shown is for U.S. Wii owners only, not world-wide.
Spider-Man: Edge of Time has 9,636 U.S. Wii owners that have reported game-play hours through the Nintendo Channel, with 286 days possibly reported. The game has an average play-time per day/session of 2 Hours 14 Minutes, which I think is interesting because it is just about the length of each Spider-Man movie that has released since the original Spider-Man in 2002.
What did the critics and customers think about Spider-Man: Edge of Time, and do the review scores show a big difference between the customers’ and critics’ enjoyment from the game?
The game has a “professional” critic review score average of 61.14% based on 7 reviews on GameRankings.com, while the customer review score average for Edge of Time is 85.00% based on 8 reviews on Amazon.com.
I would say an almost 25% higher customer review score average over the critic, is a pretty significant difference.