Cave Story 3D Delayed

Well as you can see from the PR email below, Cave Story 3D has been delayed until early November. Yeah, it’s a bit of a letdown, but understandable. Especially considering it is for additional game improvements. I really enjoyed the free version on PC and I’m looking forward to this sweet looking 3DS version.

Santa Ana, Calif. –NIS America announces today that its first Nintendo 3DS™ title Cave Story 3D will be released on Nov 8, 2011 due to additional game improvements.

“We are currently undergoing improvements to enhance gameplay. Changes are in the small details, but in order to satisfy both the fans and the new players we need to make sure the game is done right. Please look forward to it this holiday season. Cave Story 3D will be a blast,” says Jack Niida, producer at NIS America, Inc.

ABOUT CAVE STORY 3D

Cave Story 3D is a side-scrolling action/adventure game inspired by the fan-favorite 2D original. Now in a full 3D world, Cave Story takes the proven 2D action exploration into stereoscopic awesomeness. You wake up in a cave with no idea who you are or where you came from, but you know you must help a cute race of rabbit-like creatures beat the crap out of some crusty old doctor. Our hero wakes up in a cave with no idea who he is or where he comes from—what he does know is that a cute race of rabbit-like creatures called Mimigasis in mortal danger at the hands of a maniacal scientist, and he’s the only one who can save them!

As you advance through the game, you’ll learn the origin of the Mimigaworld, as well as your own. Like the critically acclaimed Pixel masterpiece, Cave Story 3D is a combination of high-speed shooting action scenes with an emphasis on platforming, exploration, and light puzzle solving, as well as an engrossing storyline.

PR email

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About the author:

Jeremy’s love of gaming, especially Nintendo started in the late 80’s when his parents bought him and his older brother an NES. Many hours were spent playing Mario and Duck Hunt. Eventually Jeremy graduated to bigger and better games and systems, like the SNES, GC, Wii, 3DS, and finally to the Wii U. Ask him what the defining moment of his childhood gaming was and he’ll answer, “the day I beat Zelda 2.” To this day that game holds a special place in his heart. His favorite types of games are platformers.

Jeremy started blogging for NintendoFuse in October 2010. He started off as a lurker on the forums who won a free copy of And Yet It Moves on WiiWare. From there he realized he liked the forums and the site and wanted to remain a part of it. He was brought on board shortly thereafter and has helped post news and reviews for the past couple of years. Currently Jeremy has taken a step back to focus on family and school. He assists in minor back-end site maintenance from time to time.

Jeremy – who has written posts on NintendoFuse.


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