Luigi’s Mansion 2 (3DS) – Hands-On First Impressions

Many have been speculating about a follow-up to the original Luigi’s Mansion for Nintendo GameCube. Even though, it was still a surprise to hear the Luigi’s Mansion 2 will hit the Nintendo 3DS. I got some hands-on time with the game after Nintendo’s E3 press event, just outside the Nokia Theater on June 7, 2011, and I must say that it both felt and looked great in 3D. In fact, it has probably been one of the best looking 3DS games I have seen. It took a bit to remember and learn the controls, including the lack of a jump button, but with some time, I was catching ghosts like a pro. I am excited there will be multiple mansions this time around, but I am worried it might get a bit repetitive if all you do is walk into room after room and find/catch the ghosts.


About the author:

Steve has been a Nintendo fan since the NES. He currently owns a NES, SNES, N64, GameCube, Wii, Wii U, GameBoy, DS, DSi, 3DS, and 3DS XL. His favorite types of games are action platformers and multiplayer “party” games. Overall, he loves a game that is pure fun and pulls him in for hours, and if that can be shared with friends, it is even better.

Steve has been blogging for NintendoFuse since April 2008. He started off as an avid reader, and eventually was asked to jump on the team. Currently, he enjoys writing game reviews and sharing breaking news with the fans and readers. You will also find him on the forums as an admin.

Steve – who has written posts on NintendoFuse.

  • Connor Sunderg334

    o come on…the first luigi’s mansion on wii-ware? its a good plan but come on please also release this for the wii also…I have been planning on getting a 3ds but its not gonna be for a while…If a new system comes out you dont have to go putting on all the new good games on it