Golden Eye Wii – Tons of details revealed

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ONM interviewed Eurocom Studio Development Manager Tim Coupe about the upcoming much anticipated Golden Eye Wii. I broke out the key points, below:

- Golden Eye Wii was approached with a fresh perspective
- Storyline remains the same
- Covert Vs. Firefight Gameplay
- Hardcore and casual modes
- Split-Screen and Online Multiplayer
- Daniel Craig is bond not Pierce Brosnan
- More emphasis on Bond’s physical strength
- AI can navigate complex environments
- Weather Effects
- Larger scripted events
- More impressive set piece firefights
- In-game story beats
- Ability to climb over or onto objects
- Ability to sprint
- Analog lean system
- Revamped gadget system
- Centralized smartphone accessed with one button to access espionage gadgets
- Elite squad AI
- Boss fights are immersive and spectacular
- Vehicles, including an epic tank level, helicopter combat
- Destructible environments
- Dedicated to making this a game a worthy comparison of original
- Also provides challenging, replayable experience for the more serious gamer. It also has to stand alongside other contemporary first person shooters – it’s a new, fresh game in it’s own right.

Read entire interview at [ONM]



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