New Info – Red Steel 2

Recently, Famitsu magazine actually went a step further and flew out to Ubisoft in France to get the scoop on Red Steel 2 and some other interesting stuff. Here are some interesting tidbits from the interview:

- In terms of content, the game is 95% complete. If you take debugging into account, it’s at about 90%.

- The new cel-shaded art style was a decision made to suit Wii MotionPlus integration.

– Movies like Akira Kurosawa’s Seven Samurai and Kim Ji-woon’s The Good, the Bad, the Weird were used as sources of inspiration.1

- You’ll be able to dual-wield guns in the game at some point. This seems to be part of the additional moves you can acquire (using money) as you progress through the game.

- There are about 40 different types of enemies in the game in total, including bosses, spanning across three different clans.

[Siliconera]



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  • http://www.twitter.com/rothsothy Roth

    – Movies like Akira Kurosawa’s Seven Samurai and Kim Ji-woon’s The Good, the Bad, the Weird were used as sources of inspiration.1

    That’s the most interesting bit so far because I am most familiar with these films. And I’ll be thinking about these films while playing RS2.

    // Roth