GoldenEye 2010 coming to Wii
Updated
THIS POST WAS WHEN NEWS FIRST LEAKED OF GOLDENEYE, SO I’VE UPDATED IT WITH NEW INFO FROM OUR VISIT TO E3
Quick hands-on: GoldenEye Wii played identical to the N64 version. We played 4 player multiplayer and it felt and looked (graphically) just like the N64 version. Fans will rejoice over it’s nostalgic replication, People looking for the next Call of Duty will be disappointed.
New Screenshots:
Original Post

- Images above are not for the Wii version, top XBLA and bottom N64
The CV of an ex-Eurocom animator has outed a possible N64 remake for Wii, “GoldenEye 2010″
The CV, which belongs to one Craig Peck, says the ex-Eurocom man worked as an animator “on Activision’s James Bond series for the Nintendo Wii”, before joining L.A. Noire developer Team Bondi.
Peck’s job on the mysterious GoldenEye game apparently involved “key frame animation, the preparation and clean-up of motion capture data, prop animation, in-game cut-scene animation, scene layout, and camera animation.”
[CVG]

photo by afrokid
Animator on Activision’s James Bond series for the Nintendo Wii
http://peckanimation.com/PDF/CraigPeck_Resume.pdf (If you look at the resume, it states that he worked on Goldeneye on the Wii between July and September of this year.)First off, I should probably note that Eurocom did porting work on Treyarch’s Quantum of Solace game from last year.
So if the Bizarre Creations’ 2010 Bond game is another Goldeneye, does this mean that the racing game rumors are unfounded?
Also, Bond interactive license-holders, can’t be we get over this improper canonization of the massively overrated Goldeneye and focus on the actual best Bond game ever, Everything or Nothing? (Activision, your new SF studio has some integral dudes from that game, just saying.)
WiiNintendo’s hands-on impressions from E3 2010
Tweet



















Comments