Cursed Mountain – Review
Set in the late 1980s, gamers take on the role of a fearless mountaineer as he climbs into the Himalayas on a quest to find his lost brother. As he ascends the mountain, he encounters an ancient curse: the souls of the people who died in that region are stuck in limbo, caught in the Shadow World. Villagers, pilgrims, mountaineers and Buddhist monks – dead but not yet reincarnated – are all that is left on the mountain. Terrible visions will disorient him, and ghosts and demons block his path. But the question remains – is his brother still alive? Designed exclusively for Wii, Cursed Mountain features rich visuals and breathtaking views – set on the roof of the world in the life threatening death zone, the entire game world is visible from every level. The gesture-based combat system takes full advantage of the motion sensitivity of Wii. Players use the Wii Remote to look around, sense the environment, climb and fight enemies.
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Reviews:
Meristation – 75
Eric has to find his brother. There’s nothing more for him, just the fearless phantom figures that follow him all his way up to the Himalaya’s mountain. Deep Silver had made one of their greatest games so far, with a very interesting storyline mixed with an even more interesting graphic engine. There’s nothing to lose in here; it’s a must-have for all terror-lovers that are looking forward to buy a good adventure for their favorite console.
GamesRadar – 60
There are many flashes of quality, such as the mountain setting that generates the desire to get to the top to finish the game, but this is let down by the token effort to incorporate an entertaining rock-climbing system. Ultimately, you get the sense that there were many good ideas but along the way some conviction was lost, leaving this high altitude chiller feeling compromised and lukewarm.

Gamervision – 60
The graphics really can’t be held under too much scrutiny, since Wii owners sort of know what they’re getting into. The problems that can’t really be forgiven, however, come from the slow pacing. True, slow pacing on its own doesn’t necessarily mean bad pacing, but Cursed Mountain’s molasses speed doesn’t work in the game’s favor. In the end, it’s worth checking out the game at some point, just not when so many other games are right around the corner. Anyone who owns multiple systems will likely be busy with games far better than Cursed Mountain very soon, enjoying the holiday season’s releases. As for those who prefer the Wii exclusively, however, there isn’t much like it on the system. There are those who will enjoy Cursed Mountain. The slow, monotonous gameplay might be a turn-on for gamers tired of the run-and-gun shooters that seem to own the year 2009. As for the masses, however, it’s best to avoid this curse altogether.









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