To fill the void for Super Smash Brothers homebrew on the NDS, a group of individuals have come together to produce Clash DS. The team still has open spots for coders and sprite makers. If you are interested in getting on board, please follow the source link below. We are developing it here: http://ssbclash.co.cc/ Direct [...]
Archive for April, 2009
Dan Aykroyd: Honestly, I love the way we look in the Wii platform
Who got the best digital makeover? You? Ernie Hudson? Slimer? Aykroyd: Honestly, I love the way we look in the Wii platform, because it resembles the animation that was done in “The Incredibles.” Anybody who looks like an Incredible is automatically a superhero. And I was so pleased that they shaved off at least 60 [...]
Little Mac signed boxing glove $90 on Amazon … without Punch-Out!!
This “limited edition” punching package arrives mounted on a 15” x 11” wood frame and ships with an “engraved plate donning the Punch-Out!! logo.” [Amazon.com] Share
Homebrew: Legend Of Zelda – Ballad Of The Wind Fish
bocophobic at yoyogames.com explains the project: This project is the beginning of remaking Link’s Awakening (DX) for the Game Boy in 3D style. No, the game is not a bunch of stand up flat sprites. The screenshots below should speak for themselves. The game plays similarly to the proper 3D Legend of Zelda games, with [...]
RockBand: Guns N’ Roses’ Chinese Democracy, next week
Guns N’ Roses’ Chinese Democracy (200 Wii points a song) “Better” “Street of Dreams” “If the World” “There Was a Time” “Catcher in the Rye” “Scraped” “Riad N’ the Bedouins” “Sorry” “I.R.S.” “Madagascar” “This I Love” “Prostitute” All tracks are masters and will be available for the Wii on April 14th. Share
Furry Legends on WiiWare coming 2009
Gamelion Studios (Poland’s largest independent game developer) has released on N-Europe new screens and trailer from Furry Legends on WiiWare coming 2009 Official website http://www.furrylegends.com Thanks for the tip Sebastian Share
Why Dead Space Extraction will look great on the Wii
IGN Video Interview Why did the Dead Space Extraction game developers go with creating a “Guided First Person Experience” on the Wii, rather than a free-roaming first-person shooter? To “maximize the visual fidelity you see on screen,” according to the game’s Executive Producer, Steve Papoutsis. Steve also points out some of the unique gameplay found [...]
Raving Rabbids Break Out with First Standalone Title
SAN FRANCISCO – April 9, 2009 – Today Ubisoft announced that the Rabbids will receive their own standalone brand with the Holiday 2009 release of the comedy-adventure Rabbids Go Home. Developed by Ubisoft Montpellier, the team behind Beyond Good & Evil®, Peter Jackson’s King Kong: The Official Game of the Movie and the original Rayman [...]








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