WiiNintendo




Excitebots – Video Review April 30, 2009

Filed under: Reviews, Videos — hey_suburbia @ 4:42 pm

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Wii no Ma – Japanese video walkthrough (w/ English notes)

Filed under: Videos — hattrick @ 3:12 pm
YouTube Preview Image
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Madden 10 Videos

Filed under: Videos — hey_suburbia @ 11:22 am

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Wiiware: Behind the scenes at Gamelion Studio

Filed under: Exclusive, Fanboy, Wii/DSiWare — hey_suburbia @ 9:19 am

admin testing 1024x768 600x450 Wiiware: Behind the scenes at Gamelion Studio

The team behind Furry Legends (ongoing WiiWare development, schedule for launch Q3/Q4 2009) has published on their blog photos from inside the Gamelion Studio in Szczecin/Poland, showing the team at work on the WiiWare production.

Furry Legends Trailer and Screens on WiiNintendo April 10th

More at their DevBlog

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Red Steel 2 – Coming Holiday 2009 April 29, 2009

Filed under: News — hattrick @ 2:51 pm

redsteel2 424x600 Red Steel 2   Coming Holiday 2009

SAN FRANCISCO – April 29, 2009 – Today Ubisoft announced Red Steel 2, exclusively for the Wii(TM) system from Nintendo. Red Steel remains one of the most successful Wii titles and the only brand created specifically for the launch of the platform. Red Steel 2 is being developed by Ubisoft Paris and will be available for the 2009 holiday season.

Red Steel 2 returns with an artistic style and flair created just for Wii. Set in a desert-bound, high-tech metropolis, Red Steel 2 is a revolution in the action-fighting genre, taking full advantage of the capabilities of the Wii MotionPlus(TM) accessory. Your movements are faithfully replicated on-screen, putting the emphasis on swinging, shooting and fun! With the ability of the Wii MotionPlus to sense the strength of a swing, you will literally be able to make an impact on your adversaries through power and precision.

“Red Steel was a unique opportunity for Ubisoft to work in tandem with Nintendo to create a title exclusively for the launch of the Wii console,” said Tony Key, senior vice president of sales and marketing US at Ubisoft. “Red Steel 2 is another milestone for the company as it is the first Ubisoft title with full Wii MotionPlus integration.”

Just as Red Steel broke ground as the only third-party brand created for the launch of the Wii, Red Steel 2 will be the must-have game of Holiday 2009 for those who wish to stretch their own capacities and fully experience a game that was built from the ground up to take advantage of the Wii MotionPlus.

More details on Red Steel 2 will be revealed in the June issue of Nintendo Power magazine. For more information on Red Steel 2, please visit www.redsteel2.com.

[PR]

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SEGA Releases New Storyline Trailer for The Conduit

Filed under: Exclusive, First Look, News, Videos — hey_suburbia @ 12:16 pm

This new storyline trailer takes you back to the start; mysterious events rock the nation: an unusual weather pattern, an illness of unknown origin spreads across the capital and an official’s assassination culminate in a terrorist attack on Washington, D.C. As an epidemic sweeps the city, you are called to action to fight in a war we may have already lost.

Watch in YouTube HD

Download .mp4 of video

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New Klonoa Gameplay Footage April 28, 2009

Filed under: Exclusive, First Look, News, Videos — hey_suburbia @ 11:27 am

All Six Videos Back to Back

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Resident Evil The Darkside Chronicles – New Wii Trailer

Filed under: First Look, Videos — hey_suburbia @ 9:35 am

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Spyborgs Wii – Gameplay Videos

Filed under: First Look, Videos — hey_suburbia @ 9:32 am

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Mario Kart Tournament #25

Filed under: Fanboy, News — hey_suburbia @ 9:27 am

cont ph200905 02 Mario Kart Tournament #25 cont ph200905 01 Mario Kart Tournament #25
This Tournament will begin on May 1st and run until May 10th.
Select your favorite character and kart and enjoy a nice relaxing race in the sunset while speeding through Luigi Circuit… Just keep an eye open for those Bob-Omb karts constantly coming at you!

[WiiFolder]

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DS | Emergency Room: Real Life Rescues, New Screens & Info

Filed under: Nintendo DS/DSi, Screens/Images — hey_suburbia @ 9:01 am

ER BOX COVER C

Real Life Rescues takes you out of the operating room and into the driver’s seat as a paramedic for Harbor City hospital.

Experience real-life emergency medical cases such as cardiac arrests, broken bones and life-threatening traumas as you respond to situations requiring you to revive, treat and keep seriously ill patients alive.

• 30 medical cases based on real-life emergency situations and procedures.
• Treat a wide variety of dramatic injuries such as broken bones, car accidents, heart attacks, burns and gunshot wounds.
• Exciting mini-games and realistic medical content provide a perfect balance of fun gameplay and authenticity.
• Friendly characters provide guidance and encouragement throughout the game.
• Engaging stories from across the spectrum of trauma enrich the gaming experience.

Emergency Room: Real Life Rescues should be out some time in May/June

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The Conduit – Even More Multiplayer Details April 27, 2009

Filed under: News — hattrick @ 8:55 pm

conduit 600x420 The Conduit   Even More Multiplayer Details

From Josh Olson, Producer at High Voltage Software:

  • Proximity voice only applies for Free-for-All games. Team chat is used for Team Reaper and Team Objective game types. You can’t, however, talk to members on the opposing team in team games.
  • You can only talk to Friends and Friends of Friends with WiiSpeak per Nintendo guidelines. While we would have liked to have been able to open it up to everyone, we’re obligated to follow Nintendo’s requirements.
  • You can mute/unmute anyone, both in the Lobby and in-game.
  • There is a ranking and XP system.
  • You can add Friends in-game without having to manually enter a Friend Code either through sending a console friend request to a Wii console friend or through our UI if a player is a Friend of a Friend. For everyone else, you’ll have to manually enter their Friend Code. Again, we’re obligated to follow Nintendo requirements for Friend Codes.
  • We won’t be supporting DLC or system updates for The Conduit. It’s something that we’ve looked at very closely and plan to implement moving forward with our future titles.

[IGN]

From SEGA’s multiplayer press event in Europe:

  • Three Environments were shown: Hospital, On the Streets, the Pentagon
  • Hospital: lot of corridors, corners and small rooms. Fit for pistol and small guns
  • The Pentagon: Very good combination of big central area with rooms and “balconies”. At the end, everybody goes to the central space. Some sewers, too. Fit for all types of weapons, snipers particularly
  • On the Streets: big empty area with destroyed buildings around. This demo was played with Bazookas only
  • 25 ranks to gain online, level up with experience poitns
  • Three stages types: small (2-6 players), medium (8-10 and big (8-12 players)

[GoNintendo]

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