TMNT Wii Fighter Confirmed

tmnt
Photo: TCM Hitchhiker

Ubisoft has built a team up of ex-Smash Bros. and Team Ninja developers to tackle the task, with the team starting concept work in October of 2007, and full-on development in January of this year.

Very little is known so far, but confirmed already is the game’s 2.5D design (Smash-inspired, obviously), a glow effect color system so players can keep track of their fighter mid-battle, four-player fighting, unlockable characters and stages, and a few specific modes. Ubisoft didn’t say much on that front, adding only that there will be Story Mode, Battle Royal, Tournament, Practice, and two Winner/Loser Stays modes. In addition, the online aspects are said to have better implementation than Nintendo’s own Super Smash Bros. Brawl, which would certainly make this one a real contender against Wii’s top mascot fighter. If, of course, they can pull it off.

While news is still slim, an Ubisoft producer was quoted stating that “While this is a licensed game, it’s not tied to any movie or TV show. For this game to succeed on its own it needs to be a great game.”

[IGN]



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  • http://www.youtube.com/rothsothy Roth

    In the new issue of NinPow, I saw some of the work-in-progress screenshots of this new TMNT. I gotta say, it’s really top notch seeing what they’re aiming for here. This could even be a match to Brawl with its robust online multiplayer.

    It’s slated for September ’09 being the 25th anniversary of the Turtles.

    // Roth