Sonic and the Black Knight first screens and info

Click more to see information and screenshots from this exclusive Wii adventure!

Source: Nintendo Power

Information from: http://boards.ign.com/nintendo_wii_lobby/b8270/167698303/p1/?17

- Developed by the same people as Sonic and the Secret Rings- “This time, a sorceress named Merlina summons Sonic to the mythical realm of King Arthur, but it seems the fabled monarch has somehow been corrupted and now rules the land as the tyranical Black Knight.”

- Uses a similar storybook device as Sonic and the Secret Rings

- “As Sonic runs along, a simple flick of the Wii remote will execute a basic slash, which is enough to dispatch most low-level grunts.”

- More advanced swordplay consists of the ability to thrust, parry, and even pull off a buzz-saw maneuver midjump.

- “During our demo, we saw the hedgehog leap from a high precipice, then thrust the blade into a wall to slow his decent, sparks flying impressivly as steel cut through brick.”

- “Combat is integrated in such a way that most of the time you can slice through any who stand in your path without even slowing down.”

- Sonic is controlled with the Control Stick.

- “Our hero begins his quest as a mere knave. Only by becoming a full-fledged knight will he have any hope of defeating King Arthur.”

- “his sword, a talking blade named Calibur, serves as a mentor.”

- “If you help civilian townfolk in need of assistance, you’ll earn points toward knighthood. If you smite one of those civilians, your reputation will take a hit.”

- “At the end of each stage, the game tallies your good and not-so-good deeds and updates your rank accordingly.”

- “Sonic can aquire everything from gauntlets to magical tomes to new swords, and when equipped, each article bestows him with a unique benefit.”

- “On the audio side, veteran composer Jen Senoue is taking a smiliar approach, injecting familiar Sonic themes with a Celtic flavor.”

-Sonic uses magic elementals to help him do various things, such as a bounce pad or a speed boost. They look like chao heads. The red ones give him a jump and the blue give Sonic a speed boost.

- About 200 items in all, with some being able to be combined with others to make new ones.

- You have the option to go online and trade items with friends.

- Rings come in burlap sacks instead of monitors.

- SBK Bringing back the skill system from Secret Rings, but they’re trying not to have the skill system interfere with the game’s tempo this time around.

- The mission structure also returns but the developers hope to make it less arduous.

- “Each stage has multiple branching paths and searching for townsfolk and treasure chests provides an element of exploration that recalls Sonic’s early Genesis days.”

- “The camera will occasionally pan to a side-scrolling perspective for a quick dose of classic 2-D action.”

- “And there will be no dinosaur eggs!”

- ”When people see that Sonic is wielding a sword, they’ll probably have certain expectations of the multiplayer mode. And all I can say is that we’re thinking along those same lines.”

- “Just as they subbed in for such characters as Ali Baba and Aladdin in Sonic and the Secret Rings, a number of familiar faces will assume Arthurian personas in SBK.”

- “This time, however, some of Sonic’s friends will be playable. Each hero will boast unique abilities, and though the team isn’t ready to divulge the full cast just yet, we do know the identities of two playable comrades: Knuckles, who brandishes two swords at once, and Shadow.”

- Playing as these other characters is entirely optional. You will be able to play through game as Sonic, or switch to the other characters if you choose.

- “While the old guages from Secret Rings are gone, a new special guage will “bestow him with similarly impressive powers. The meter fills gradually whenever Sonic vanquishes an enemy or snags a purple elemental, and when it reaches a certain point you can unleash a powerful combination attack capable of tearing through multiple foes in quick succession. You simply press the B button to lock onto the nearest enemy, flick the remote to strike him down, then press B again to move onto the next unfortunate soul. If you chain together enough smitings before the guage is depleted, Sonic will receive a speed burst at the end of the string.”

- “the team behind Sonic and the Black Knight is keenly aware of the franchise’s past missteps, and their enthusiasm for doing right by the series is infections.”



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  • Beximus

    control stick eh?

    that sounds promising already as far as controls go. Im glad they’re admitting past games had problems.

  • Surgical Precision

    Merlina… *SIGH*

  • nonsensical wonder

    another new character that is instantly getting 34′d when the first artwork is released

  • Rane

    I’m hoping that this game will be as good as it looks, unlike a lot of other Sonic games.

  • http://www.theinternetisseriousbusiness.com Noodle93

    Batman?
    Dark Knight?

  • Surgical Precision

    @nonsensical wonder… I SERIOUSLY DOUBT IT…

    Sonic’s more depraved fans seem to prefer something with a little more fur on it…

    This is looks to me to be yet another sad attempt by Sonic Team to try & get “THOSE” kinda fans to stop promoting Sonic in such a way… (Obviously that’s not gonna happen)

    And at the end of the day we’re simply stuck with yet ANOTHER shallow example of video game sex appeal that does little to nothing more then make Sonic fans wonder exactly what there story is gonna be when they shamefully find themselves at the checkout lane…

  • ??????

    this culd be good but merlana dose SUCK and it dose sownd like thave chaged the controles :D

  • ??????

    cooooooool

  • ??????

    on 2nd read I finde that the gameplay sawnds more like a mix of : sonic. the lagend of zelda and. mairo!

    maby not mario ;D

  • Elx

    OH NO NO NO NO NO NO NO!!!!

    Are there not enough awful sonic games already? Really are sega so stuck for inspiration that they have to go down this silly, unimaginative story book road again?

    Where did the inspired levels from the 16-bit games go?

    This game is for sure going to follow the same pattern as secret rings, as in the lazy-ass “play through a single level like a hundred times then move onto level two”. Ugh!

    If I were to plan a Sonic game it would go something like this –

    2D/3D like the side-scrolling sections of Unleashed
    Playable Characters: Sonic, Tails, Knuckles ant a push! (None of this Shadow and Silver rubbish!)
    Levels with some degree of thought put into them, y’know – Green Hill Zone, Hill Top Zone, Launch Base ect…
    No over the top story line, just good clean platforming fun!
    No silly dated rap-metal sound track
    No ridiculous add-on’s for Sonic’s shoes

    Infact…Sonic from Smah Bros Brawl. Put him in the Green hill arena, make it a little longer, add several more levels and you got yourself a Sonic game!!!

    Anyone agree?

    I love Sonic and it’s quite frankly a crime to churn out these mountains and mountains of poor Sonic games!
    I suppose I should play it before slating it, but i’m just tired of expecting sometging half decent from the blue one these days.

    (sigh)

  • http://www.future-epic-games.com Esteban

    I think that it will be an awesome game, a can’t wait to hear more details regarding the release.

  • http://www.future-epic-games.com Esteban

    There maybe a lot of crap games that are coming out, but I think this one will be all right. I am actually looking forward to this games, I think the sword addition is pretty cool, from what videos I’ve seen, it still looks like it plays like a classic sonic game. I even wrote a blog post about Sonic and the Black Knight. Check it out if you would like: http://www.future-epic-games.com

  • Shadow Th40

    You people sound like a bunch of little kids with speech problems. They have sonic games that are still 2D, Sonic Rush for instance. If you think you can do better at making a game, then why not send something to Sega/Nintendo or whatever…