New Video, Screens, and Interview for The Conduit

Ever since The Conduit has been announced, I have been following its latest developments. It’s a FPS title that looks amazing for a Wii game and it just looks like it’s going to be a lot of fun. Well, thanks to IGN, we now have a new video, which you can see above. IGN also posted some new screens and an interview, and I have posted some interesting tidbits from the interview below.

  • The Conduit will be shown at E3 behind closed doors and demos will be given to a select few, like IGN.
  • The E3 demo, which is what the video is of, is of the first half of one of the later missions in the game.
  • Demo is set on the Easy difficulty.
  • Currently, the single player is just being tested for bugs and being fine tuned, and the majority of development is focused on multiplayer now.
  • The controls will be fully customizable, like mapping buttons and motions as well as cursor settings and more.
  • Currently, online play features 16 players and will have Deathmatch and Capture the Flag.

[Via IGN]



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  • Dark Jinjo

    All I keep hearing about is how great The Conduit will be. Is anyone else just a little skeptical? I bought Gyrostar on WiiWare hoping to get a feel for High Voltage’s style and was sorely dissapointed. I agree that the graphics are coming along nicely, but at the end of the day I think the game is going to lack polish and feel very sloppy. Here’s hoping I’m wrong.

  • jservs7

    In the words of Team America: F@CK YEA!!!

    And to base this company’s work on a Wiiware title that really wasnt made for its depth anyway (check most Wiiware titles) is kinda low-balling them.

    The game is already better looking than most games on the Wii, which is great to begin with. They are going to keep the polish comin’. :)

    I just hope the story is a great one to build on.

  • Nils

    Graphics realy arent that great, theyre somewhat good for wii standards though. Apperently they’ve never heard of physics and I hope to god they renew those sound effects.