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	<title>Comments on: IGN: Examining the All-Play Brand</title>
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		<title>By: learning through games</title>
		<link>http://www.wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/comment-page-1/#comment-257884</link>
		<dc:creator>learning through games</dc:creator>
		<pubDate>Fri, 01 Aug 2008 12:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/?p=5738#comment-257884</guid>
		<description>[...] publishing giant Electronic Arts will be launching the first of many new sports games designed fhttp://wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/The Education ArcadeExplores game concepts to support learning across math, science, engineering, [...]</description>
		<content:encoded><![CDATA[<p>[...] publishing giant Electronic Arts will be launching the first of many new sports games designed fhttp://wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/The Education ArcadeExplores game concepts to support learning across math, science, engineering, [...]</p>
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		<title>By: golf girls</title>
		<link>http://www.wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/comment-page-1/#comment-257878</link>
		<dc:creator>golf girls</dc:creator>
		<pubDate>Fri, 01 Aug 2008 12:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/?p=5738#comment-257878</guid>
		<description>[...] publishing giant Electronic Arts will be launching the first of many new sports games designed fhttp://wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/Youth in Action: Golf camp McKinney MessengerThe opening session of the McKinney Boyd girls golf [...]</description>
		<content:encoded><![CDATA[<p>[...] publishing giant Electronic Arts will be launching the first of many new sports games designed fhttp://wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/Youth in Action: Golf camp McKinney MessengerThe opening session of the McKinney Boyd girls golf [...]</p>
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		<title>By: aphexbr</title>
		<link>http://www.wiinintendo.net/2008/06/26/ign-examining-the-all-play-brand/comment-page-1/#comment-211612</link>
		<dc:creator>aphexbr</dc:creator>
		<pubDate>Fri, 27 Jun 2008 07:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/?p=5738#comment-211612</guid>
		<description>...in other words they can&#039;t be bothered to continue with the &quot;real&quot; titles on the Wii so resort to appealing to people who don&#039;t want any depth in their games... sigh. A shame as the choice of play styles in Madden 08 was a promising way to appeal to everyone.

&quot;So the audience on Wii, the experience tends to be shorter, faster, so thatÃ¢â‚¬â„¢s why there have been specific design decisions on NCAA and Madden to make that gameplay experience faster. ItÃ¢â‚¬â„¢s different. The thing with a really super deep feature on Madden for the 360 or PS3 may not be what a Wii player wants&quot;

Can we please stop with this sh*t about what &quot;the Wii player wants&quot;. I&#039;m a Wii player and I like games with depth, strategy and longevity. Yes, it&#039;s nice to pick up the game with a non-traditional gamer, but I&#039;m not going to drop $60 on a new game that doesn&#039;t hold any interest outside of that. What market are they actually trying for here - the person who likes sports games but gets confused by using more than one button? How big is that market, really?</description>
		<content:encoded><![CDATA[<p>&#8230;in other words they can&#8217;t be bothered to continue with the &#8220;real&#8221; titles on the Wii so resort to appealing to people who don&#8217;t want any depth in their games&#8230; sigh. A shame as the choice of play styles in Madden 08 was a promising way to appeal to everyone.</p>
<p>&#8220;So the audience on Wii, the experience tends to be shorter, faster, so thatÃ¢â‚¬â„¢s why there have been specific design decisions on NCAA and Madden to make that gameplay experience faster. ItÃ¢â‚¬â„¢s different. The thing with a really super deep feature on Madden for the 360 or PS3 may not be what a Wii player wants&#8221;</p>
<p>Can we please stop with this sh*t about what &#8220;the Wii player wants&#8221;. I&#8217;m a Wii player and I like games with depth, strategy and longevity. Yes, it&#8217;s nice to pick up the game with a non-traditional gamer, but I&#8217;m not going to drop $60 on a new game that doesn&#8217;t hold any interest outside of that. What market are they actually trying for here &#8211; the person who likes sports games but gets confused by using more than one button? How big is that market, really?</p>
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