Samus And Pikachu Special Moves No Spoilers (SSBB)

Samus First:
When she’s wearing her Power Suit, Samus is actually quite agile. She’s also very easy to control in the air. So she must be able to perform a lot of good midair moves, right?

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When doing a forward midair attack, Samus can get consecutive hits.

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Her back midair attack, the flying back kick, is quite strong if you get a clean hit.

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Samus’s down midair attack is a meteor smash.

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You can even use the grapple beam in midair!!

But, she doesn’t have any moves that launch foes upward…and that makes stages like Shadow Moses Island a little difficult.

<Side Special Move: Missile>

You can use two types of Missiles.

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The normal Missile is a guided projectile.

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The Super Missile flies straight ahead.

The normal Missile will home in on enemies, but the Super Missile has more speed and destructive power.

To launch the Super Missile, do a side smash move and hold the special-move button. If you’re using the Wii Remote held sideways, press and hold the 1 Button and the direction.

<Standard Special Move: Charge Shot>

If you’re going to use Samus, you can’t forget the Charge Shot. Just keep your cool and charge up the shot.

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Charge up! If things get dangerous, you can always save your charge with the shield button.

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Even if you’re fully charged, you don’t have to use it immediately!

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Shoot someone who has a lot of damage!

Mario, Fox, Zelda, Pit, Lucas, and the like should watch Samus carefully. If there’s a chance, those characters should try to reflect or absorb these attacks.

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The End!!

click more for pikachu’s

The first time you hit with Pikachu’s side smash attack, you’ll hit with an attack strength of 20%—quite an impressive rating! There aren’t many other standard moves that can deal that kind of damage.

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This is the kind of strike timing you want!

After the first hit, the attack strength will decrease to 17%, then 14%. Just remember it’s best to hit in quick succession.

<Up Special Move: Quick Attack>

It’s important to remember that with Quick Attack, you make two jump moves!

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Press up + the special-move button.

When preparing, tilt the Control Stick in the direction you want to fly first. Pikachu will launch in that direction.

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For example, here’s Pikachu flying up diagonally.

While flying, tilt your Control Stick quickly in another direction—you’ll get a second jump!

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Change direction and jump again!

However, you can’t do your second jump in the direction you’re already headed. The angle of the second jump must be at least 38 degrees different from the previous trajectory.

Try to aim for something a little less than 45 degrees and you’ll be able to travel a pretty good distance.

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Maybe this is about the best possible distance you can jump?

<Down Special Move: Thunder>

Ah, electricity—the source of Pikachu’s power. Any enemy directly above will get hit with a strong, electrifying jolt!

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Pikaaaaa!

Even more powerful than zapping your enemies with electricity is having them touching Pikachu as the electricity strikes. This type of attack has high launching power and a fairly good range.

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You’re not as vulnerable, but you don’t get the secondary attack.

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You’re momentarily vulnerable, but anyone near Pikachu’s body gets launched!

Watch out, though—electrical attacks can be absorbed and reflected.

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Thanks!

Try to keep your opponents guessing about when you’ll use this move.



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