Miyamoto: Wii Fit is Not Designed to Make You Fit

Shigeru Miyamoto was recently interviewed by Nintendo President Satoru Iwata about the Wii Fit project. Miyamoto revealed among others things that Wii Fit actually isn’t supposed to make you fit.
In the newest “Iwata Asks” column on Wii.com, Nintendo President Satoru Iwata interviews Nintendo’s legendary designer Shigeru Miyamoto about his inspiration for designing Wii Fit and how the unique project came together.
“I don’t think Wii Fit’s purpose is to make you fit; what it’s actually aiming to do is make you aware of your body.”
While the application initially was inspired by Miyamoto’s own obsession with his weight (he actually enjoyed tracking it with charts), eventually the decision was made to turn the balance board into much more than a glorified scale.
“I just thought having relationships like that within the family would be ideal. I know this may sound a bit extreme, but measuring your weight is fun, and there are ways to keep fit when thinking along those lines,” Miyamoto said. “Though we were trying to move in that direction, we couldn’t decide on what the next step would be and work came to a virtual standstill – until, that is, a staff member bought two scales, and found that it was pretty good fun to step on both of them at once and try to balance on them evenly. At that point, I asked the programmer to connect two scales to a computer and set it up so that your balance would be displayed on-screen numerically in a way that would be understandable even at a glance. When we did so, we decided to attempt to make measuring one’s balance a theme for the software. We were sure there were methods of keeping fit involving balance, and when we looked into it, they did indeed exist.”
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