Dragon Ball Z: Budokai Tenkaichi 3 interview

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A portion of a GameZone interview with Donny Clay, Producer of DBZ…

GZ: Without an online infrastructure along the lines of Xbox Live, were there any challenges in getting DBZ: BT3 playable on Wii?

Donny Clay: With any new technology, there are always going to be challenges. Fortunately we have an extremely innovative team behind DBZ and a lot of support, so we were able to arrange the online capabilities without too much drama.

GZ: What options will be available for online and offline multiplayer?

DC: For online battles you can select Normal: Using Default fighters, Custom: Can use custom characters here, Friend: Normal or Custom Characters and finally the Ranking Battle: Put your reputation on the line and see where you rank.

Offline Multiplayer mode has tournaments you can enter or of course there are the regular Vs. matches. For the Vs. matches you can choose single or team battles plus DP battles in which you can spend your DP points to make up your team. Some characters cost more than others so you have to balance the team carefully.

GZ: Another interesting development for the Wii version is that the “pointer” aspect of the last game has been replaced by true motion controls. Tell us all about this development and how it has changed and enhanced the gameplay.


Interview here



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