A Closer Look at Virtual Console

A post I made earlier today reporting slacking Virtual Console sales has sparked a bit of discussion. It seems that most all Wii Nintendo readers (and most from other forums and blogs) agree on one thing, Virtual Console games are over priced and this is probably the underlying cause for depressed sales over the last few months.
This got me thinking about how much money the Virtual Console is actually pulling in. I did a little research and some simple math and came up with some interesting figures.
According to Wikipedia there are currently 85 North American VC titles. If you were to purchase them all it would cost $570. The average cost of a VC game is about $6.7 per title. Multiply that average price by the 3.3 million VC titles Nintendo reports it has sold thus far and it equals approximately 22 million dollars in sales. That’s a substantial amount of money collected for reselling the software of yesterday!
Of course this is nearly all pure profit but determining the amount actually going into Nintendo’s pocket is hard to determine. I searched all over for information on VC game royalties but never could find anything. Its been reported that the royalties of some games like GoldenEye 007 and Tetris were actually too expensive to be released on VC so its really any ones guess on who earns what off VC sales.
Read more about the Virtual Console on Wikipedia
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