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	<title>Comments on: NintendoÃ¢â‚¬â„¢s Wii to Leverage Multiplayer Technology from GameSpy</title>
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	<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/</link>
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	<item>
		<title>By: Roth</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-31905</link>
		<dc:creator>Roth</dc:creator>
		<pubDate>Thu, 15 Mar 2007 02:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-31905</guid>
		<description>Expect a whole stack of them on the 29th, which is 2 weeks from now.
But if you mean WiFi games, gotta wait til summer in June. That&#039;s when it&#039;s really gonna start rolling in.

// Roth</description>
		<content:encoded><![CDATA[<p>Expect a whole stack of them on the 29th, which is 2 weeks from now.<br />
But if you mean WiFi games, gotta wait til summer in June. That&#8217;s when it&#8217;s really gonna start rolling in.</p>
<p>// Roth</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roth</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822828</link>
		<dc:creator>Roth</dc:creator>
		<pubDate>Thu, 15 Mar 2007 02:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822828</guid>
		<description>Expect a whole stack of them on the 29th, which is 2 weeks from now.
But if you mean WiFi games, gotta wait til summer in June. That&#039;s when it&#039;s really gonna start rolling in.

// Roth</description>
		<content:encoded><![CDATA[<p>Expect a whole stack of them on the 29th, which is 2 weeks from now.<br />
But if you mean WiFi games, gotta wait til summer in June. That&#8217;s when it&#8217;s really gonna start rolling in.</p>
<p>// Roth</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mustache</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-31556</link>
		<dc:creator>mustache</dc:creator>
		<pubDate>Wed, 14 Mar 2007 02:38:54 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-31556</guid>
		<description>now all we need is games</description>
		<content:encoded><![CDATA[<p>now all we need is games</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mustache</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822827</link>
		<dc:creator>mustache</dc:creator>
		<pubDate>Wed, 14 Mar 2007 02:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822827</guid>
		<description>now all we need is games</description>
		<content:encoded><![CDATA[<p>now all we need is games</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roth (on Wii*d)</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-31508</link>
		<dc:creator>Roth (on Wii*d)</dc:creator>
		<pubDate>Tue, 13 Mar 2007 23:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-31508</guid>
		<description>No payment was even mentioned. They said they were using their technology for the Wii as what they are already doing on the DS. Those of you who play WiFi on the DS knows how the system works. This was just like I had predicted months ago while people were whining. Only when you want to add friends to your roster (buddylist) then you&#039;ll need their codes, but you can choose to play against random players who&#039;re at the same rank level as you are without the code-adding. I don&#039;t know why people didn&#039;t know about this from the start. It&#039;s just like asking people for their screennames and adding to list, or joining chatrooms.

// Roth on Wii*d</description>
		<content:encoded><![CDATA[<p>No payment was even mentioned. They said they were using their technology for the Wii as what they are already doing on the DS. Those of you who play WiFi on the DS knows how the system works. This was just like I had predicted months ago while people were whining. Only when you want to add friends to your roster (buddylist) then you&#8217;ll need their codes, but you can choose to play against random players who&#8217;re at the same rank level as you are without the code-adding. I don&#8217;t know why people didn&#8217;t know about this from the start. It&#8217;s just like asking people for their screennames and adding to list, or joining chatrooms.</p>
<p>// Roth on Wii*d</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roth (on Wii*d)</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822825</link>
		<dc:creator>Roth (on Wii*d)</dc:creator>
		<pubDate>Tue, 13 Mar 2007 23:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822825</guid>
		<description>No payment was even mentioned. They said they were using their technology for the Wii as what they are already doing on the DS. Those of you who play WiFi on the DS knows how the system works. This was just like I had predicted months ago while people were whining. Only when you want to add friends to your roster (buddylist) then you&#039;ll need their codes, but you can choose to play against random players who&#039;re at the same rank level as you are without the code-adding. I don&#039;t know why people didn&#039;t know about this from the start. It&#039;s just like asking people for their screennames and adding to list, or joining chatrooms.

// Roth on Wii*d</description>
		<content:encoded><![CDATA[<p>No payment was even mentioned. They said they were using their technology for the Wii as what they are already doing on the DS. Those of you who play WiFi on the DS knows how the system works. This was just like I had predicted months ago while people were whining. Only when you want to add friends to your roster (buddylist) then you&#8217;ll need their codes, but you can choose to play against random players who&#8217;re at the same rank level as you are without the code-adding. I don&#8217;t know why people didn&#8217;t know about this from the start. It&#8217;s just like asking people for their screennames and adding to list, or joining chatrooms.</p>
<p>// Roth on Wii*d</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roth (on Wii*d)</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822826</link>
		<dc:creator>Roth (on Wii*d)</dc:creator>
		<pubDate>Tue, 13 Mar 2007 23:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822826</guid>
		<description>No payment was even mentioned. They said they were using their technology for the Wii as what they are already doing on the DS. Those of you who play WiFi on the DS knows how the system works. This was just like I had predicted months ago while people were whining. Only when you want to add friends to your roster (buddylist) then you&#039;ll need their codes, but you can choose to play against random players who&#039;re at the same rank level as you are without the code-adding. I don&#039;t know why people didn&#039;t know about this from the start. It&#039;s just like asking people for their screennames and adding to list, or joining chatrooms.

// Roth on Wii*d</description>
		<content:encoded><![CDATA[<p>No payment was even mentioned. They said they were using their technology for the Wii as what they are already doing on the DS. Those of you who play WiFi on the DS knows how the system works. This was just like I had predicted months ago while people were whining. Only when you want to add friends to your roster (buddylist) then you&#8217;ll need their codes, but you can choose to play against random players who&#8217;re at the same rank level as you are without the code-adding. I don&#8217;t know why people didn&#8217;t know about this from the start. It&#8217;s just like asking people for their screennames and adding to list, or joining chatrooms.</p>
<p>// Roth on Wii*d</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JoKer</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-31470</link>
		<dc:creator>JoKer</dc:creator>
		<pubDate>Tue, 13 Mar 2007 19:29:03 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-31470</guid>
		<description>great, wonderfull, FUCK!, ok this sucks, i hate gamespy they are the worst thing ever. what are they going to charge us 10.00 $ each month we want to play our laggy game that we already paid for.</description>
		<content:encoded><![CDATA[<p>great, wonderfull, FUCK!, ok this sucks, i hate gamespy they are the worst thing ever. what are they going to charge us 10.00 $ each month we want to play our laggy game that we already paid for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JoKer</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822823</link>
		<dc:creator>JoKer</dc:creator>
		<pubDate>Tue, 13 Mar 2007 19:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822823</guid>
		<description>great, wonderfull, FUCK!, ok this sucks, i hate gamespy they are the worst thing ever. what are they going to charge us 10.00 $ each month we want to play our laggy game that we already paid for.</description>
		<content:encoded><![CDATA[<p>great, wonderfull, FUCK!, ok this sucks, i hate gamespy they are the worst thing ever. what are they going to charge us 10.00 $ each month we want to play our laggy game that we already paid for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JoKer</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822824</link>
		<dc:creator>JoKer</dc:creator>
		<pubDate>Tue, 13 Mar 2007 19:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822824</guid>
		<description>great, wonderfull, FUCK!, ok this sucks, i hate gamespy they are the worst thing ever. what are they going to charge us 10.00 $ each month we want to play our laggy game that we already paid for.</description>
		<content:encoded><![CDATA[<p>great, wonderfull, FUCK!, ok this sucks, i hate gamespy they are the worst thing ever. what are they going to charge us 10.00 $ each month we want to play our laggy game that we already paid for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: holmes</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-31464</link>
		<dc:creator>holmes</dc:creator>
		<pubDate>Tue, 13 Mar 2007 18:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-31464</guid>
		<description>if i&#039;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &quot;address book&quot; problem, right?  as in, we won&#039;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#039;s online strategy.</description>
		<content:encoded><![CDATA[<p>if i&#8217;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &#8220;address book&#8221; problem, right?  as in, we won&#8217;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#8217;s online strategy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: holmes</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822818</link>
		<dc:creator>holmes</dc:creator>
		<pubDate>Tue, 13 Mar 2007 18:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822818</guid>
		<description>if i&#039;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &quot;address book&quot; problem, right?  as in, we won&#039;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#039;s online strategy.</description>
		<content:encoded><![CDATA[<p>if i&#8217;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &#8220;address book&#8221; problem, right?  as in, we won&#8217;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#8217;s online strategy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: holmes</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822819</link>
		<dc:creator>holmes</dc:creator>
		<pubDate>Tue, 13 Mar 2007 18:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822819</guid>
		<description>if i&#039;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &quot;address book&quot; problem, right?  as in, we won&#039;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#039;s online strategy.</description>
		<content:encoded><![CDATA[<p>if i&#8217;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &#8220;address book&#8221; problem, right?  as in, we won&#8217;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#8217;s online strategy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: holmes</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822820</link>
		<dc:creator>holmes</dc:creator>
		<pubDate>Tue, 13 Mar 2007 18:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822820</guid>
		<description>if i&#039;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &quot;address book&quot; problem, right?  as in, we won&#039;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#039;s online strategy.</description>
		<content:encoded><![CDATA[<p>if i&#8217;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &#8220;address book&#8221; problem, right?  as in, we won&#8217;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#8217;s online strategy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: holmes</title>
		<link>http://www.wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/comment-page-1/#comment-822821</link>
		<dc:creator>holmes</dc:creator>
		<pubDate>Tue, 13 Mar 2007 18:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/03/13/nintendo%e2%80%99s-wii-to-leverage-multiplayer-technology-from-gamespy/#comment-822821</guid>
		<description>if i&#039;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &quot;address book&quot; problem, right?  as in, we won&#039;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#039;s online strategy.</description>
		<content:encoded><![CDATA[<p>if i&#8217;ve got this right, this is great news.  this essentially means wii owners can play against other wii owners without dealing with the whole &#8220;address book&#8221; problem, right?  as in, we won&#8217;t need to obtain a wii number manually in order to play against someone online, right?  if so, this is great news that should extinguish fears people had about nintendo&#8217;s online strategy.</p>
]]></content:encoded>
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