
The Wii menu screenshot is not mine. Not even I’m crazy enough to pay for Soccer or Wario Woods.
I don’t own any of my old systems anymore, except for an NES and a Dreamcast gathering dust at my mother’s house. Aside from, er, “other” means, the Virtual Console has become my gateway to relive all of my favorite gaming moments, with a kickass Classic Controller to boot.
Things brings me to a problem: between the Virtual Console games and the Channel downloads, I’m currently on screen three of the Wii menu, which maxes out at four screens.
I hope that this is something that can be fixed via a Firmware update. The way I see it, there are a couple of options.
- Simply extend the amount of available screens in the current fashion
- Allow games / channels to be run directly off of an SD card
I really hope that I don’t have to resort to archiving games on SD and loading them into Wii memory when I want to play them. One thing I love about the VC is being able to switch between games in an instant.
I currently have all the Virtual Console games that I want (see below), but if these weekly releases continue, I can see myself hitting the limit around summertime
Super Mario Bros
Sonic The Hedgehog
Super Mario World
F-Zero
Contra 3
Street Fighter 2
Zelda 3: A Link To The Past
Donkey Kong Country
Mario Kart 64
Zelda: Ocarina Of Time
Bonk’s Adventure
R-Type 3
Super Ghouls and Ghosts
Bomberman 93
Gunstar Heroes
R-Type
Super Star Soldier
Gradius





















This week saw a stellar release of VC titles in Europe: Punch Out (NES), Legend of the Mystical Ninja (SNES), and Dragon Curse (TG16)











