No More Hereos, more violent than Manhunt2

no more heroes

In a recent interview with Goichi Suda, the director of Killer 7, told IGN that “I’ll also try my best to make No More Heroes as violent, or even more violent than Manhunt 2“.

Some more highlights from the interview:

IGN Wii: You have been a big Nintendo supporter — first on GameCube and soon on Wii. Why have you decided to put your games on Nintendo platforms?

Suda: I find Nintendo’s support to be very satisfying. Since GameCube was an ideal platform as a developer, I decided to develop a new game on Wii as well.

IGN Wii: Please explain the premise for No More Heroes.

Suda: The main character, Travis Touchdown, was born from my imagination — an idea that Johnny Knoxville (an actor from Jackass) is a Japanese anime otaku (animation freak) and this led him to be interested in Japanese martial arts. Then, he finds himself talented in martial arts. Johnny is also a Star Wars freak, and happens to purchase a lightsaber on an Internet auction. After that, he starts to make his living as an assassin using this lightsaber. This is how Travis was born, and after that I started to work on planning No More Heroes.

IGN Wii: What do you think of the Wii hardware so far?

Suda: I think that it is probably best to forget and abandon the existing game design know-how once you develop for Wii. I feel that Wii enables developers to create new types and styles of games. I’ll do my best and create No More Heroes as a standard violence game.

IGN Wii: Wii is selling very well around the world. Did you expect that to happen?

Suda: Yes, ever since E3 of last year, I was expecting Wii to sell very well around the world.

Read the rest at IGN



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  • Andrew

    totally awesome!

  • Andrew

    totally awesome!

  • Tim

    A fanboy assassin? Non-existant weapons bought off ebay? I really hope there’s more depth behind this than just randomly saying “Let’s be more violent than manhunt!”

  • Tim

    A fanboy assassin? Non-existant weapons bought off ebay? I really hope there’s more depth behind this than just randomly saying “Let’s be more violent than manhunt!”

  • danro

    Sounds pretty fun. I wonder how they will approach the lightsaber issue in terms of sound effects and overall feel…

  • danro

    Sounds pretty fun. I wonder how they will approach the lightsaber issue in terms of sound effects and overall feel…

  • danro

    Sounds pretty fun. I wonder how they will approach the lightsaber issue in terms of sound effects and overall feel…

  • http://reefinyateef.blogspot.com/ reefinyateef

    Honestly, the article mentioned many more interesting things than ‘more violent than Manhunt 2′. I wish all the gaming sites would stop seizing that one line and making it the title of their pieces ..

  • http://reefinyateef.blogspot.com reefinyateef

    Honestly, the article mentioned many more interesting things than ‘more violent than Manhunt 2′. I wish all the gaming sites would stop seizing that one line and making it the title of their pieces ..

  • Mack2D2

    Until reading this a 2nd time, I actually skipped the line that mentioned the violence. This game could be all kinds of fun if they’d get more into developing a story line instead of just making a shallow game with loads of gore. Imagine a somewhat violent game, with adult gameplay but a childish imaginative story line… buying a light sabre off of ebay sounds kind of funny to me, funny idea with serious execution could be a great time.

  • Mack2D2

    Until reading this a 2nd time, I actually skipped the line that mentioned the violence. This game could be all kinds of fun if they’d get more into developing a story line instead of just making a shallow game with loads of gore. Imagine a somewhat violent game, with adult gameplay but a childish imaginative story line… buying a light sabre off of ebay sounds kind of funny to me, funny idea with serious execution could be a great time.

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