WiiNintendo




CycloWiz (second Wii modchip) reviewed January 31, 2007

Filed under: News — MJ @ 9:08 pm

376139173 041b284369 o CycloWiz (second Wii modchip) reviewed
After the Wiinja modchip, the CycloWiz was announced. MaxConsole was lucky enough to receive one of the modchips and obviously testd it to the fullest. The review states that the modchip is obviously of high quality and that the installation was easy. There’s also a LED to verify that everything is installed correctly. Wii and GameCube backups both worked and because of how the CycloWiz works it is completely invisible to the CPU and therefore it is highly likely that no firmware update will be able to detect it (and therefore disable online abilities or similar). The modchip only supports games from your region, it does not remove the much hated region code on Wii games. GameCube homebrew runs, so you can use GCOS to run other region GameCube discs.
Judging by how successful this review was, Wiinja is already slain. Over all it looks like Nintendo should have properly fixed the backdoors I mentioned in an earlier post. And now, not too long after the release, people are going to go insane with illegal copies of games. I, for one, could finally play GameCube imports (I can’t find PAL games that support 480p) and Wii backups. I don’t always play nice with my discs so scratches happen.

Source

Update 1: All warranties will be void if you open up your Wii and alter it, and depending on terms, third-party cables/controllers/etc may void your warranty as well. The Nintendo warranty will be void after installing the modchip, so will all other purchased extended warranties.
In Germany we have stores that’ll instal a modchip and give you a warranty on that. It’s what I did so I could play my PS2 region free.
Theoretically you could remove the modchip once it has been soldered in, but this would be tedious because you’d have to heat up all the contacts at the same time till they liquify so you can lift the chip off the console. Don’t try to fool the manufacturer this way though, they’ll most likely notice the excess melted coil.

Update 2: Installation video posted on follow up post



Discuss this and more in our forums.
Follow WiiNintendo on Twitter.
Subscribe to our RSS Feed.
Share or Save Article:
  • Digg
  • Reddit
  • Facebook
  • Twitter
  • Google Bookmarks
  • Tumblr
  • MySpace
  • StumbleUpon
  • Technorati
  • del.icio.us
  • Mixx
  • Yahoo! Buzz
  • email
  • Print
  • RSS

  • Is it really worth taking the possibility of setting up the homebrew channel?
  • Lewis
    i used to work for an extended warranty company and the answer to genjta is yes, and if you try to use your warranty without telling them they,ll know once they see it and will not only charge you for the service,[if they actually service it] they will cancel your warranty and may hold it a the service center till u pay up! if u dont pay i cant tell u what action they'll take, so if u mod sell back your warranty if possible.
  • MJ
    Genjeta, if you read the source, it states you can.
  • Genjeta
    I read elsewhere that the chip can be installed using wires, and by using wires, the chip is easily removable, can anyone verify this?
  • MJ
    BTW in case you haven't noticed I have updated the post to include some of the questions.
  • MJ
    And yes the process of copying games takes very long and is very tedious, but you could probably download an image file of the game and burn that, which would probably result in the same amount of time, but less effort.
    Either way I hope the bootleg scene will stay small, because I love my Wii and want more games, but I desperately want to leave my game discs untouched.
  • Genjeta
    Also, is there any way to remove the chip AFTER its been soldered in?
  • Genjeta
    Hey guys, just wondering, I know that if I install this, the 1 year nintendo warrenty will be void. But I bought a 3 year extended warrenty from the Target I purchased my Wii at. Will that one also be void?
  • shanoboy
    Well, on the bright side, copying a game on the Wii is a long process (right now) and modding your wii involves opening it up and soldering a chip in, which a lot of people aren't willing to do.

    So until an easy software hack emerges and Wii games become much easier to backup, this process will be inconvenient and/or too complicated or drawn out for a lot of average users to persure. So I wouldn't worry too much about it just yet.
  • Mack2D2
    The more games sell, the better it is for us... we need 3rd party developers to see potential for earnings with the Wii. If everyone starts jacking games and not paying the money for them, then the Wii will die and as soon as the PS3 drops its price, Sony will jump back into the game full-on. Lets keep Nintendo on the right track, lets knock Sony down again and again... Pay for your games, and it's only a matter of time before the 3rd party developers for Sony jump ship and sign a contract with Nintendo. Pay for your games, I'm beggin ya :)
  • Ryan
    I think this is great. I'd like to let my friends borrow/try some games, but I'd prefer to have a backup...but what about the .iso rippers? I only seen one so far that takes like 10 hours a game to rip or something, and requires special software and drives to do so.

    Any update on that?
  • The only reason I'd mod my Wii would be so I could play other regions games. Hopefully something comes out so this can happen (probably in the form of software).
  • Lewis
    well just dont bootleg the franchise games until they go to greatest hits plz. we want wii to soar so we will get the best out of it
blog comments powered by Disqus