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	<title>Comments on: Wiinja &#8211; 1st Wii Mod chip</title>
	<atom:link href="http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/</link>
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		<item>
		<title>By: stopsmoking</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-739641</link>
		<dc:creator>stopsmoking</dc:creator>
		<pubDate>Tue, 15 Dec 2009 13:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-739641</guid>
		<description>As a Newbie, I am always searching online for articles that can help me. Thank you</description>
		<content:encoded><![CDATA[<p>As a Newbie, I am always searching online for articles that can help me. Thank you</p>
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	<item>
		<title>By: Effects of soma.</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-654191</link>
		<dc:creator>Effects of soma.</dc:creator>
		<pubDate>Sun, 23 Aug 2009 08:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-654191</guid>
		<description>&lt;strong&gt;Soma....&lt;/strong&gt;

Soma. Soma online....</description>
		<content:encoded><![CDATA[<p><strong>Soma&#8230;.</strong></p>
<p>Soma. Soma online&#8230;.</p>
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		<title>By: max</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-417534</link>
		<dc:creator>max</dc:creator>
		<pubDate>Sat, 03 Jan 2009 13:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-417534</guid>
		<description>USE HOMEBREW CHANNEL // INSTRUCTABLES.COM SEARCH WII BACKUP</description>
		<content:encoded><![CDATA[<p>USE HOMEBREW CHANNEL // INSTRUCTABLES.COM SEARCH WII BACKUP</p>
]]></content:encoded>
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	<item>
		<title>By: .::{WiiNintendo.net}::.</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-25772</link>
		<dc:creator>.::{WiiNintendo.net}::.</dc:creator>
		<pubDate>Thu, 22 Feb 2007 20:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-25772</guid>
		<description>[...] Wiinja, CycloWiz, Wiip and Wiikey better watch out, cause it seems that this new Wii Modchip &#8220;WiiXT&#8221; (advertised by it&#8217;s makers as the Ultimate Wii Modchip) will be able to play both GC and Wii Homebrew, Games and Backups. And as a most interesting feature, seems like it will be able to play DVD Movies. Some think is a fake, some don&#8217;t. [...]</description>
		<content:encoded><![CDATA[<p>[...] Wiinja, CycloWiz, Wiip and Wiikey better watch out, cause it seems that this new Wii Modchip &#8220;WiiXT&#8221; (advertised by it&#8217;s makers as the Ultimate Wii Modchip) will be able to play both GC and Wii Homebrew, Games and Backups. And as a most interesting feature, seems like it will be able to play DVD Movies. Some think is a fake, some don&#8217;t. [...]</p>
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	<item>
		<title>By: cid-duece</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-21594</link>
		<dc:creator>cid-duece</dc:creator>
		<pubDate>Sun, 11 Feb 2007 17:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-21594</guid>
		<description>i heard wii&#039;s ship as of 2007 have a new chip in them, and these mods dont work. i was wondering, does this new chip make the new wii&#039;s better then the first batch graffics wise or speed?</description>
		<content:encoded><![CDATA[<p>i heard wii&#8217;s ship as of 2007 have a new chip in them, and these mods dont work. i was wondering, does this new chip make the new wii&#8217;s better then the first batch graffics wise or speed?</p>
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	<item>
		<title>By: mike</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-18732</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Sat, 03 Feb 2007 04:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-18732</guid>
		<description>MaxConsole could be doing a promo for the chip thats on sale at their site,. so all info from that should be taken with a bias type of view,. 

there is also a chip called Viper,.</description>
		<content:encoded><![CDATA[<p>MaxConsole could be doing a promo for the chip thats on sale at their site,. so all info from that should be taken with a bias type of view,. </p>
<p>there is also a chip called Viper,.</p>
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	<item>
		<title>By: .::{WiiNintendo.net}::.</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-18232</link>
		<dc:creator>.::{WiiNintendo.net}::.</dc:creator>
		<pubDate>Thu, 01 Feb 2007 04:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-18232</guid>
		<description>[...] After the Wiinja modchip, the CycloWiz was announced. MaxConsole was lucky enough to receive one of the modchips and obviously testd it to the fullest. The review states that the modchip is obviously of high quality and that the installation was easy. There&#8217;s also a LED to verify that everything is installed correctly. Wii and GameCube backups both worked and because of how the CycloWiz works it is completely invisible to the CPU and therefore it is highly likely that no firmware update will be able to detect it (and therefore disable online abilities or similar). The modchip only supports games from your region, it does not remove the much hated region code on Wii games. GameCube homebrew runs, so you can use GCOS to run other region GameCube discs. Judging by how successful this review was, Wiinja is already slain. Over all it looks like Nintendo should have properly fixed the backdoors I mentioned in an earlier post. And now, not too long after the release, people are going to go insane with illegal copies of games. I, for one, could finally play GameCube imports (I can&#8217;t find PAL games that support 480p) and Wii backups. I don&#8217;t always play nice with my discs so scratches happen. [...]</description>
		<content:encoded><![CDATA[<p>[...] After the Wiinja modchip, the CycloWiz was announced. MaxConsole was lucky enough to receive one of the modchips and obviously testd it to the fullest. The review states that the modchip is obviously of high quality and that the installation was easy. There&#8217;s also a LED to verify that everything is installed correctly. Wii and GameCube backups both worked and because of how the CycloWiz works it is completely invisible to the CPU and therefore it is highly likely that no firmware update will be able to detect it (and therefore disable online abilities or similar). The modchip only supports games from your region, it does not remove the much hated region code on Wii games. GameCube homebrew runs, so you can use GCOS to run other region GameCube discs. Judging by how successful this review was, Wiinja is already slain. Over all it looks like Nintendo should have properly fixed the backdoors I mentioned in an earlier post. And now, not too long after the release, people are going to go insane with illegal copies of games. I, for one, could finally play GameCube imports (I can&#8217;t find PAL games that support 480p) and Wii backups. I don&#8217;t always play nice with my discs so scratches happen. [...]</p>
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	</item>
	<item>
		<title>By: Lewis</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-17393</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Sun, 28 Jan 2007 22:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-17393</guid>
		<description>no it doesn&#039;t wtf, but in the far off future it may b possible.</description>
		<content:encoded><![CDATA[<p>no it doesn&#8217;t wtf, but in the far off future it may b possible.</p>
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	<item>
		<title>By: wtf</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-17174</link>
		<dc:creator>wtf</dc:creator>
		<pubDate>Sat, 27 Jan 2007 22:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-17174</guid>
		<description>so this means you could play like ps2 games on the wii?</description>
		<content:encoded><![CDATA[<p>so this means you could play like ps2 games on the wii?</p>
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	<item>
		<title>By: ronaldinho</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-17106</link>
		<dc:creator>ronaldinho</dc:creator>
		<pubDate>Sat, 27 Jan 2007 16:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-17106</guid>
		<description>i read the artical and still dont get it</description>
		<content:encoded><![CDATA[<p>i read the artical and still dont get it</p>
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	<item>
		<title>By: MJ</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-17066</link>
		<dc:creator>MJ</dc:creator>
		<pubDate>Sat, 27 Jan 2007 13:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-17066</guid>
		<description>And I am not trying to say that this mod chip works, that remains to be truly seen.</description>
		<content:encoded><![CDATA[<p>And I am not trying to say that this mod chip works, that remains to be truly seen.</p>
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	<item>
		<title>By: MJ</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-17065</link>
		<dc:creator>MJ</dc:creator>
		<pubDate>Sat, 27 Jan 2007 13:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-17065</guid>
		<description>Lewis, at the moment don&#039;t count on SD Card or changing memory exploits on the Wii. As of now there are only two known ways and by the sounds of it Wiinja must be using backdoor 2. And considering what I saw in the video (look a my post &quot;The Nintendo Inheritance&quot;) the security is so similar to the GCs which had mod chips that I believe it would relatively easy to just alter the chips.</description>
		<content:encoded><![CDATA[<p>Lewis, at the moment don&#8217;t count on SD Card or changing memory exploits on the Wii. As of now there are only two known ways and by the sounds of it Wiinja must be using backdoor 2. And considering what I saw in the video (look a my post &#8220;The Nintendo Inheritance&#8221;) the security is so similar to the GCs which had mod chips that I believe it would relatively easy to just alter the chips.</p>
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		<title>By: Lewis</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-16999</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Sat, 27 Jan 2007 05:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-16999</guid>
		<description>if you love, wii typing takes time you know</description>
		<content:encoded><![CDATA[<p>if you love, wii typing takes time you know</p>
]]></content:encoded>
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	<item>
		<title>By: Lewis</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-16997</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Sat, 27 Jan 2007 05:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-16997</guid>
		<description>whatever, i need more proof first and then ill still wait until it can be hacked from a memcard or sd card, i love my psp hacks this way. and i you all love nintendos franchise games then please dont bootleg em.  especially zelda</description>
		<content:encoded><![CDATA[<p>whatever, i need more proof first and then ill still wait until it can be hacked from a memcard or sd card, i love my psp hacks this way. and i you all love nintendos franchise games then please dont bootleg em.  especially zelda</p>
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		<title>By: hooya</title>
		<link>http://www.wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/comment-page-1/#comment-16991</link>
		<dc:creator>hooya</dc:creator>
		<pubDate>Sat, 27 Jan 2007 04:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://wiinintendo.net/2007/01/26/wiinja-1st-wii-mod-chip/#comment-16991</guid>
		<description>The chip essentially enables the debugging mode of the drive (the chip is soldered to the drive board, not the main board).  In short it tells the drive to go ahead and read any disk, not just Wii and GC disks.

It&#039;s a 5 point solder job, which is amazing because some early chips have been in upwards of 20 different solder points.  These points are relatively large, and therefore easy as well.</description>
		<content:encoded><![CDATA[<p>The chip essentially enables the debugging mode of the drive (the chip is soldered to the drive board, not the main board).  In short it tells the drive to go ahead and read any disk, not just Wii and GC disks.</p>
<p>It&#8217;s a 5 point solder job, which is amazing because some early chips have been in upwards of 20 different solder points.  These points are relatively large, and therefore easy as well.</p>
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