Call Of Duty 3: Review

When the Wii controller concept was first revealed I was excited at the idea of how much it could improve the FPS game experience. Traditionally first person shooters have always seemed better with a mouse and keyboard over the analog stick gamepad. In the past this left home console gamers out of luck but now the Wii can change all of that.
At first glance the graphics of COD 3 only appear to be on par with those of all the last generation systems. I realize that some 52,345,323 people before me have already commented on the fact that Wii doesn’t match up with PS3 and XBOX 360 graphically and that is was never meant to but an earlier post on Wiinintendo: (WiiNintendo’s Metroid Prime 3 impressions) makes me think that they could have been better. Regardless of that the game is still very attractive. Stages are fairly detailed filled with everything you would expect to see in a war ravished town or country side. There are plenty of trees, walls and blown up buildings to hide behind. Another high point of the game is the detail given to sound. Through a Dolby Pro-logic home theater system it sounded stellar. During heavy combat the sounds of bullets whizzing by my head and my fellow soldiers yelling for me to “TAKE COVERâ€? from all directions really added to the experience. I can only image how great it would sound if I had a pro-logic 2 system.
Now on to what is most important: gameplay. The game starts off with an extremely brief training session. You learn how to fire your weapon and throw grenades. Given that the Wii has created a paradigm shift in the way we play games, I wish the developers would have gone into a bit more detail here. Later you are essentially forced to learn on the fly which caused a lot of unneeded frustration. At times the position of the buttons on the wiimote made it difficult to perform tasks that needed to be done quickly. For example, when a live grenade lands at your feet you’re required to hit the directional pad to pick it up and volley it. This forced me to reposition my hands effectively killing my aim or causing me to look in a different direction in the process. Often times I found myself wishing the directional pad was just a little bit closer to the A button so I could reach it easier. Unfortunately the designers of the game have no control over this so there is nothing you can do but adapt and get used to it.
The Wii controls really did add to the overall excitement and enjoyment of the game. I found aiming to be more precise, quicker and much more fun over an analog stick based controller. But at the same time the sensitive controls can hurt you since the movement of your arms in real life translates into game movement. More than once I got over excited with all the Nazis I was killing and accidentally turned away from them. The Wii version of the game also has a few cool twists that take advantage of the motion sensing controllers. Being caught in hand to hand combat requires you to turn the controllers on their side and actually push to and fro to fight off your enemy and planting bombs requires you to plant a fuse with the remote and rotate the nunchuck to twist the fuse. The only downside is that there are so few of these situations and all seem to be scripted meaning these situations never really happen randomly though out the levels.
In conclusion, this game doesn’t offer too much new when compared to its predecessor or even the Metal of Honor franchise but the Wii controls definitely make it worth trying. I am a little curious about why no online gameplay was included since it exists in the XBOX 360 version but even with out it the game is enjoyable. For this being one of the first full fledged FPS games on the Wii it does a good job of showing us what can be done with the new controls. I haven’t played Red Steele but most of what I read says the controls in this game are far better. So if faced with choosing between that game and COD 3, I would definitely go with Call of Duty!
Using The_Ferret’s awesome game ratings system, I would give it 3.5 out of 5 tacos (about 7 out or 10).









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