Rayman: Raving Rabbids Review
Warning: This is a review containing information on the whole game! It could spoil the game for you, if there was anything to spoil…ÂÂ
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This game seemed to have high potential when it was first unveiled at e3, with momentum growing over the next few months. But, after playing through the game, the first thought that went through my mind was, “What the heck?”
Ubisoft had released various details about the game, which was to be much more than a collection of mini-games, but it seems that in their determination to release it on launch day they picked every bit of meat off of the game’s bones, and left it as some second rate party game.
Many promised features in the game were removed, including the Hutt-like Rabbid emperor, fighting giant bunny robots (see screenshot) among many more.
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The single player game starts with Rayman and his “Globox” friends being captured by the maniacal Rabbids, a demonic variant of the rabbit. Rayman is then thrown into an arena to complete five minigames, two of which being a dance minigame and one of the anticipated FPS minigames.
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Then, Rayman is thrown into his prison cell, until he calls for the guard. After that, he is thrown into the arena again, to do five more minigames. The process repeats itself over and over, until Rayman finally escapes.
When the limbless protagonist is finally out, he realises that the Glowboxes are still in captivity, and attempts to go back for them. At this point I thought, “Now we really get in the game…”…
But that was it. The end. Rayman couldn’t fit back in the rabbid hole to go after them, so he decided not to save them, and the credits start rolling…
Now on to the minigames… Most of the minigames were fun, especially the railshooters, but then there were games that weren’t quite up to par, such as the overly repetitive dance levels. But, what really annoyed me was that every individual minigame had to be unlocked by completing it in the single player game…
In short, I was very disappointed in this game, especially due to the fact that Ubisoft promised us so much more than an assortment of minigames.
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