Metroid Prime 3 Control Change

If you haven’t heard, Metroid Prime 3 has been delayed to 2007, but also the controls have been changed to a better PC-like feel. 

The latest version of Nintendo’s popular first-person adventure trilogy, Metroid Prime 3: Corruption, includes an “expert control mode” which more closely resembles the keyboard and mouse setup of most PC first-person shooters.

In the E3 build, the remote is used to both aim Samus’ arm cannon and rotate the camera to look around and turn, but the camera did not move until the aiming reticule was near the edge of the screen. Inside these invisible borders, moving the remote only moved the cannon’s aim.

In the added expert control option, Retro has greatly reduced the size of that invisible box, keeping the reticule more tightly centered and the remote more closely tied to camera movements. In a PC FPS, the aiming reticule is always centered on the screen, while moving the mouse moves the camera, and thus the aim, at the same time.

While the expert control mode is not identical to a keyboard and mouse setup, as the remote’s movements are not quite exactly tied to camera movement, reports suggest that it works just as well, allows for much quicker movement through the environments and will please experts of the genre.

Metroid Prime 3: Corruption, originally intended as a launch title, is now scheduled for a 2007 release.

http://www.nintendojo.com/infocus/view_item.php?1158335246



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