Zelda: Twilight Princess, Wii Features…
The seemingly neverending saga of the Wiimote and Zelda: Twilight Princess has finally come to a definitive close. We knew it was going to contain special Wii functionality, but now we know the hows of it. Some highlights:
- Zelda: TP will be released for both Gamecube and Wii day and date with the Wii’s Q4 launch. This will be two different SKUs, not one game with dual functionality.
- An on-screen fairy serves as the Wiimotes targeting reticule; you point, she floats.
- Use the nunchuck to control your spin-attack and perform a badass thrust attack.
- Link’s targeting system is handled using the Z button while forward swing is handled using the B button.
- The Wii’s internal speaker will deliver “depth of sound” with weapons like the bow (and presumably the hookshot and boomerang … no PS3 controller jokes please).
- Zelda: TP will be playable on the show floor starting tomorrow!

When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero – and the animal – within. When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Using the power and unique control of the Wii console, The Legend of Zelda: Twilight Princess incredibly precise aiming control using the Wii Remote. The Wii Remote and the Nunchuk controller are used for a variety of game activities, including fishing and special sword attacks. Players ride into battle against troops of foul creatures using an amazing horseback combat system, then take on massive bosses that must be seen to be believed.








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